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PrismTrap arrows could cause a crash with NullReferenceException when it is placed, gets destroyed by any explosives or anything else, and touched by the player.
The text was updated successfully, but these errors were encountered:
The error is caused on OnPlayerCollide followed by the RemoveSelf based on the error log that I got, it seems like the collision trigger of PrismTrap are still there for players, but the entity is already destroyed.
PrismTrap arrows could cause a crash with
NullReferenceException
when it is placed, gets destroyed by any explosives or anything else, and touched by the player.The text was updated successfully, but these errors were encountered: