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Handle calls to seekTo before player is ready #19

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cookpete opened this issue Jan 2, 2016 · 0 comments
Closed

Handle calls to seekTo before player is ready #19

cookpete opened this issue Jan 2, 2016 · 0 comments

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@cookpete
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cookpete commented Jan 2, 2016

Perhaps we could set this.seekOnReady in the method if !this.isReady, then when onReady is called, check to see if seekOnReady is set, and seekTo if so..

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