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[REQUEST] Seperate grass / vegetation mesh #163

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Tomasdavies opened this issue Nov 27, 2022 · 0 comments
Open

[REQUEST] Seperate grass / vegetation mesh #163

Tomasdavies opened this issue Nov 27, 2022 · 0 comments

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@Tomasdavies
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Use case

In Unity when you add a mesh collider for users to explore the map, with it being one giant mesh (aside from the roofs of buildings, the grass and vegetation on the map also get a collider as they cannot be separated. This causes the player to jump overr and bump into each individual blade of grass. If the grass was separate or toggleable then I could remove the collider to allow a smoother walking experience.

Solution

Having the grass / flowers / vegetation on a Seperate mesh

Alternatives

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