diff --git a/components/DependencyPropertyGenerator/CommunityToolkit.DependencyPropertyGenerator.Tests/Helpers/CSharpGeneratorTest{TGenerator}.cs b/components/DependencyPropertyGenerator/CommunityToolkit.DependencyPropertyGenerator.Tests/Helpers/CSharpGeneratorTest{TGenerator}.cs index 03d746354..5390d1858 100644 --- a/components/DependencyPropertyGenerator/CommunityToolkit.DependencyPropertyGenerator.Tests/Helpers/CSharpGeneratorTest{TGenerator}.cs +++ b/components/DependencyPropertyGenerator/CommunityToolkit.DependencyPropertyGenerator.Tests/Helpers/CSharpGeneratorTest{TGenerator}.cs @@ -211,7 +211,7 @@ private static void RunGenerator( { Compilation originalCompilation = CreateCompilation(source, languageVersion); - // Create the generator driver with the D2D shader generator + // Create the generator driver with the specified generator GeneratorDriver driver = CSharpGeneratorDriver.Create(new TGenerator()).WithUpdatedParseOptions(originalCompilation.SyntaxTrees.First().Options); // Run all source generators on the input source code