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Bud Power Issue #1

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maxs-rose opened this issue Jan 24, 2021 · 0 comments
Open

Bud Power Issue #1

maxs-rose opened this issue Jan 24, 2021 · 0 comments

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@maxs-rose
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Blocks next to the detector become bud powered after the detector is depowered

Entity example:
image

Player example:
image

Example with a normal block:
image

In all examples, it could also be considered a bug that the block under the dust is being powered in the first place as it is inconsistent with things such as redstone blocks or pressure plates.

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