From 5cb8c8c49e2fef6f428d8c6a7f15a61801259369 Mon Sep 17 00:00:00 2001 From: Brambor Date: Wed, 5 Apr 2023 02:27:03 +0200 Subject: [PATCH] remove mention of never used WALL_CLING_FOURTH - introduced in commit: 2c41bdfa836 PR: Add ability to count character flags, move all trait flag checks over to character flag (#55061) --- doc/JSON_FLAGS.md | 1 - 1 file changed, 1 deletion(-) diff --git a/doc/JSON_FLAGS.md b/doc/JSON_FLAGS.md index 4bfed83e6319d..f483c7166ad0c 100644 --- a/doc/JSON_FLAGS.md +++ b/doc/JSON_FLAGS.md @@ -490,7 +490,6 @@ Some armor flags, such as `WATCH` and `ALARMCLOCK` are compatible with other ite - ```WEBBED_HANDS``` You have webbings on your hands, supporting your swimming speed. - ```WEB_RAPPEL``` You can rappel down staircases and sheer drops of any height. - ```WALL_CLING``` You can ascend/descend sheer cliffs as long as the tile above borders at least one wall. Chance to slip and fall each step. -- ```WALL_CLING_FOURTH``` Same as `WALL_CLING`, but you need four instances of the flag for it to function (ex. four bodyparts with the flag). - ```WINGS_1``` You have 50% chance to ignore falling traps (including ledges). - ```WINGS_2``` You have 100% chance to ignore falling traps (including ledges). Requires two flag instances.