diff --git a/data/json/achievements.json b/data/json/achievements.json index 551a136df06a3..e83aaec080708 100644 --- a/data/json/achievements.json +++ b/data/json/achievements.json @@ -286,5 +286,440 @@ { "event_statistic": "num_broken_right_arm", "is": ">=", "target": 1, "visible": "when_requirement_completed" }, { "event_statistic": "num_broken_left_arm", "is": ">=", "target": 1, "visible": "when_requirement_completed" } ] + }, + { + "id": "achievement_lvl_7_barter", + "type": "achievement", + "name": "Free Trader", + "description": "Extraordinary gizmos for obscenely low prices!", + "requirements": [ { "event_statistic": "num_gains_barter_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_barter", + "type": "achievement", + "name": "Cut-Me-Own-Throat Dibbler", + "description": "My Innuit friend, I'm selling you this ice for such a low price, that it's cutting me own throat.", + "requirements": [ { "event_statistic": "num_gains_barter_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_barter" ] + }, + { + "id": "achievement_lvl_7_speech", + "type": "achievement", + "name": "Eloquent", + "description": "We're frends, aren't we?", + "requirements": [ { "event_statistic": "num_gains_speech_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_speech", + "type": "achievement", + "name": "Silver Tongue", + "description": "Legend has it that you convinced a zombie hulk to go away.", + "requirements": [ { "event_statistic": "num_gains_speech_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_speech" ] + }, + { + "id": "achievement_lvl_7_computer", + "type": "achievement", + "name": "HackerMan", + "description": "This OS has a back door. There is always a back door.", + "requirements": [ { "event_statistic": "num_gains_computer_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_computer", + "type": "achievement", + "name": "Still not quite like Kevin", + "description": "It's not cheating. It's debugging.", + "requirements": [ { "event_statistic": "num_gains_computer_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_computer" ] + }, + { + "id": "achievement_lvl_7_firstaid", + "type": "achievement", + "name": "MD", + "description": "Is there a doctor in the house?", + "requirements": [ { "event_statistic": "num_gains_firstaid_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_firstaid", + "type": "achievement", + "name": "Dr House", + "description": "It's lupus.", + "requirements": [ { "event_statistic": "num_gains_firstaid_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_firstaid" ] + }, + { + "id": "achievement_lvl_7_mechanics", + "type": "achievement", + "name": "Engineer", + "description": "Just give me my wrench.", + "requirements": [ { "event_statistic": "num_gains_mechanics_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_mechanics", + "type": "achievement", + "name": "MacGyver", + "description": "This whole deal is holding on faith, spit and duct tape.", + "requirements": [ { "event_statistic": "num_gains_mechanics_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_mechanics" ] + }, + { + "id": "achievement_lvl_7_traps", + "type": "achievement", + "name": "Trapper", + "description": "A good trap doesn't discriminate between beavers and zombeavers.", + "requirements": [ { "event_statistic": "num_gains_traps_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_traps", + "type": "achievement", + "name": "Minesweeper", + "description": "All it takes is one mistake.", + "requirements": [ { "event_statistic": "num_gains_traps_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_traps" ] + }, + { + "id": "achievement_lvl_7_driving", + "type": "achievement", + "name": "Ace Driver", + "description": "No turn is too sharp.", + "requirements": [ { "event_statistic": "num_gains_driving_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_driving", + "type": "achievement", + "name": "The Stig", + "description": "Formula One is for Sunday drivers.", + "requirements": [ { "event_statistic": "num_gains_driving_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_driving" ] + }, + { + "id": "achievement_lvl_7_swimming", + "type": "achievement", + "name": "Swimmer", + "description": "Like a fish to water.", + "requirements": [ { "event_statistic": "num_gains_swimming_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_swimming", + "type": "achievement", + "name": "Michael Phelps", + "description": "Faster then Jaws.", + "requirements": [ { "event_statistic": "num_gains_swimming_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_swimming" ] + }, + { + "id": "achievement_lvl_7_fabrication", + "type": "achievement", + "name": "Do-It-Yourselfer", + "description": "Take this thing, put it in that thing, and voila.", + "requirements": [ { "event_statistic": "num_gains_fabrication_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_fabrication", + "type": "achievement", + "name": "Jack of All Trades", + "description": "With a right ammount of glue, there is nothing I can't do.", + "requirements": [ { "event_statistic": "num_gains_fabrication_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_fabrication" ] + }, + { + "id": "achievement_lvl_7_cooking", + "type": "achievement", + "name": "Master Chef", + "description": "Glazed tenderloin is a cakewalk.", + "requirements": [ { "event_statistic": "num_gains_cooking_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_cooking", + "type": "achievement", + "name": "Hell's Kitchen", + "description": "Today's menu: Soupe a l'oignon, Boeuf Bourguignon and Creme brulee.", + "requirements": [ { "event_statistic": "num_gains_cooking_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_cooking" ] + }, + { + "id": "achievement_lvl_7_tailor", + "type": "achievement", + "name": "Tailor", + "description": "A needle, a thread and a dream.", + "requirements": [ { "event_statistic": "num_gains_tailor_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_tailor", + "type": "achievement", + "name": "Fashion Designer", + "description": "Male, feamale and mutant fashion alike.", + "requirements": [ { "event_statistic": "num_gains_tailor_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_tailor" ] + }, + { + "id": "achievement_lvl_7_survival", + "type": "achievement", + "name": "Survivalist", + "description": "Survival is my game.", + "requirements": [ { "event_statistic": "num_gains_survival_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_survival", + "type": "achievement", + "name": "Bear Grylls", + "description": "So you say you can survive on your own urine?", + "requirements": [ { "event_statistic": "num_gains_survival_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_survival" ] + }, + { + "id": "achievement_lvl_7_electronics", + "type": "achievement", + "name": "Ohm's Law", + "description": "Thunder Ohm. Two volts enter, one volt leaves. Resistance is futile.", + "requirements": [ { "event_statistic": "num_gains_electronics_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_electronics", + "type": "achievement", + "name": "Nicola Tesla", + "description": "One does not simply taste a 9V battery.", + "requirements": [ { "event_statistic": "num_gains_electronics_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_electronics" ] + }, + { + "id": "achievement_lvl_7_archery", + "type": "achievement", + "name": "Bull's Eye", + "description": "Better then Legolas.", + "requirements": [ { "event_statistic": "num_gains_archery_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_archery", + "type": "achievement", + "name": "Robin Hood", + "description": "Wilhelm Tell? Never heard of.", + "requirements": [ { "event_statistic": "num_gains_archery_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_archery" ] + }, + { + "id": "achievement_lvl_7_gun", + "type": "achievement", + "name": "Eagle Eye", + "description": "Only me and my target.", + "requirements": [ { "event_statistic": "num_gains_gun_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_gun", + "type": "achievement", + "name": "Deadshot", + "description": "Don't run. You'll die tired.", + "requirements": [ { "event_statistic": "num_gains_gun_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_gun" ] + }, + { + "id": "achievement_lvl_7_launcher", + "type": "achievement", + "name": "Gunner", + "description": "Caliber makes the difference.", + "requirements": [ { "event_statistic": "num_gains_launcher_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_launcher", + "type": "achievement", + "name": "Rocket Man", + "description": "I'm sending you to the moon. In pieces.", + "requirements": [ { "event_statistic": "num_gains_launcher_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_launcher" ] + }, + { + "id": "achievement_lvl_7_pistol", + "type": "achievement", + "name": "Small But Deadly", + "description": "Caliber doesn't count when you're on the recieving side of the barrel.", + "requirements": [ { "event_statistic": "num_gains_pistol_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_pistol", + "type": "achievement", + "name": "Dirty Harry", + "description": "But being this is a .44 Magnum, the most powerful handgun in the world and would blow your head clean off, you've gotta ask yourself one question: Do I feel lucky? Well, do ya, punk?", + "requirements": [ { "event_statistic": "num_gains_pistol_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_pistol" ] + }, + { + "id": "achievement_lvl_7_rifle", + "type": "achievement", + "name": "Rifleman", + "description": "This is my rifle. There are many like it, but this one is mine. My rifle is my best friend. It is my life. I must master it as I must master my life.", + "requirements": [ { "event_statistic": "num_gains_rifle_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_rifle", + "type": "achievement", + "name": "Soldier", + "description": "Without me, my rifle is useless. Without my rifle, I am useless. I will keep my rifle clean and ready, even as I am clean and ready. We will become part of each other.", + "requirements": [ { "event_statistic": "num_gains_rifle_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_rifle" ] + }, + { + "id": "achievement_lvl_7_shotgun", + "type": "achievement", + "name": "Double Barrel, Double Fun", + "description": "When you want to hit your target nine times with one shot.", + "requirements": [ { "event_statistic": "num_gains_shotgun_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_shotgun", + "type": "achievement", + "name": "Elmer Fudd", + "description": "What's up doc? Hunting wabbits?", + "requirements": [ { "event_statistic": "num_gains_shotgun_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_shotgun" ] + }, + { + "id": "achievement_lvl_7_smg", + "type": "achievement", + "name": "Spray'n'Pray", + "description": "One will hit. It's a matter of statistics.", + "requirements": [ { "event_statistic": "num_gains_smg_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_smg", + "type": "achievement", + "name": "SMG Goes BRRRT!", + "description": "We definitely need more ammo.", + "requirements": [ { "event_statistic": "num_gains_smg_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_smg" ] + }, + { + "id": "achievement_lvl_7_throw", + "type": "achievement", + "name": "Yeet!", + "description": "And never come back.", + "requirements": [ { "event_statistic": "num_gains_throw_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_throw", + "type": "achievement", + "name": "Kobe Bryant", + "description": "Frag out!", + "requirements": [ { "event_statistic": "num_gains_throw_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_throw" ] + }, + { + "id": "achievement_lvl_7_melee", + "type": "achievement", + "name": "Brawler", + "description": "Bottle in left hand, chair leg in right hand.", + "requirements": [ { "event_statistic": "num_gains_melee_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_melee", + "type": "achievement", + "name": "Street Fighter", + "description": "It's winning that matters, not the style.", + "requirements": [ { "event_statistic": "num_gains_melee_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_melee" ] + }, + { + "id": "achievement_lvl_7_bashing", + "type": "achievement", + "name": "Batter", + "description": "Every strike brings me closer to a home run.", + "requirements": [ { "event_statistic": "num_gains_bashing_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_bashing", + "type": "achievement", + "name": "Stone Age", + "description": "Cudgel was humanity's first tool. And it may be it's last, so why not master it?", + "requirements": [ { "event_statistic": "num_gains_bashing_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_bashing" ] + }, + { + "id": "achievement_lvl_7_cutting", + "type": "achievement", + "name": "Way of the Sword", + "description": "When the sword is once drawn, the passions of men observe no bounds of moderation.", + "requirements": [ { "event_statistic": "num_gains_cutting_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_cutting", + "type": "achievement", + "name": "Miyamoto Musashi", + "description": "The sword has to be more than a simple weapon; it has to be an answer to life's questions.", + "requirements": [ { "event_statistic": "num_gains_cutting_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_cutting" ] + }, + { + "id": "achievement_lvl_7_dodge", + "type": "achievement", + "name": "Elusive", + "description": "A strongest of blows is nothing if it doesn't land.", + "requirements": [ { "event_statistic": "num_gains_dodge_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_dodge", + "type": "achievement", + "name": "Neo", + "description": "But can you dodge a bullet?", + "requirements": [ { "event_statistic": "num_gains_dodge_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_dodge" ] + }, + { + "id": "achievement_lvl_7_stabbing", + "type": "achievement", + "name": "Cold Steel", + "description": "While you were partying, I studied the blade.", + "requirements": [ { "event_statistic": "num_gains_stabbing_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_stabbing", + "type": "achievement", + "name": "Jack the Ripper", + "description": "Is this a dagger which I see before me, the handle toward my hand? Come, let me clutch thee.", + "requirements": [ { "event_statistic": "num_gains_stabbing_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_stabbing" ] + }, + { + "id": "achievement_lvl_7_unarmed", + "type": "achievement", + "name": "Road to Shaolin", + "description": "I feel an army in my fist.", + "requirements": [ { "event_statistic": "num_gains_unarmed_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_unarmed", + "type": "achievement", + "name": "Mr Miyagi", + "description": "To be your own weapon.", + "requirements": [ { "event_statistic": "num_gains_unarmed_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_unarmed" ] + }, + { + "id": "achievement_lvl_7_lockpick", + "type": "achievement", + "name": "Burglar", + "description": "Crowbar? Such a barbarity.", + "requirements": [ { "event_statistic": "num_gains_lockpick_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_lockpick", + "type": "achievement", + "name": "Locksmith", + "description": "If there is a lock, there is a key.", + "requirements": [ { "event_statistic": "num_gains_lockpick_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_lockpick" ] + }, + { + "id": "achievement_lvl_7_chemistry", + "type": "achievement", + "name": "Periodic Table", + "description": "It's somewhat like cooking. Just don't lick the spoon.", + "requirements": [ { "event_statistic": "num_gains_chemistry_level_7", "is": ">=", "target": 1 } ] + }, + { + "id": "achievement_lvl_10_chemistry", + "type": "achievement", + "name": "Heisenberg", + "description": "You all know who I am. I'm the cook. Say my name.", + "requirements": [ { "event_statistic": "num_gains_chemistry_level_10", "is": ">=", "target": 1 } ], + "hidden_by": [ "achievement_lvl_7_chemistry" ] } ] diff --git a/data/json/statistics.json b/data/json/statistics.json index 3ef7f023f5441..417e625ebce40 100644 --- a/data/json/statistics.json +++ b/data/json/statistics.json @@ -523,6 +523,1050 @@ "event_transformation": "avatar_gains_skill_level", "description": { "str": "skill level gained", "str_pl": "skill levels gained" } }, + { + "id": "avatar_gains_barter_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "barter" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_barter_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_barter_level_7", + "description": { "str_sp": "bartering skill level 7 gained" } + }, + { + "id": "avatar_gains_speech_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "speech" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_speech_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_speech_level_7", + "description": { "str_sp": "speaking skill level 7 gained" } + }, + { + "id": "avatar_gains_computer_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "computer" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_computer_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_computer_level_7", + "description": { "str_sp": "computers skill level 7 gained" } + }, + { + "id": "avatar_gains_firstaid_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "firstaid" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_firstaid_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_firstaid_level_7", + "description": { "str_sp": "first aid skill level 7 gained" } + }, + { + "id": "avatar_gains_mechanics_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "mechanics" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_mechanics_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_mechanics_level_7", + "description": { "str_sp": "mechanics skill level 7 gained" } + }, + { + "id": "avatar_gains_traps_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "traps" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_traps_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_traps_level_7", + "description": { "str_sp": "trapping skill level 7 gained" } + }, + { + "id": "avatar_gains_driving_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "driving" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_driving_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_driving_level_7", + "description": { "str_sp": "driving skill level 7 gained" } + }, + { + "id": "avatar_gains_swimming_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "swimming" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_swimming_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_swimming_level_7", + "description": { "str_sp": "swimming skill level 7 gained" } + }, + { + "id": "avatar_gains_fabrication_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "fabrication" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_fabrication_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_fabrication_level_7", + "description": { "str_sp": "fabrication skill level 7 gained" } + }, + { + "id": "avatar_gains_cooking_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "cooking" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_cooking_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_cooking_level_7", + "description": { "str_sp": "cooking skill level 7 gained" } + }, + { + "id": "avatar_gains_tailor_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "tailor" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_tailor_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_tailor_level_7", + "description": { "str_sp": "tailoring skill level 7 gained" } + }, + { + "id": "avatar_gains_survival_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "survival" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_survival_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_survival_level_7", + "description": { "str_sp": "survival skill level 7 gained" } + }, + { + "id": "avatar_gains_electronics_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "electronics" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_electronics_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_electronics_level_7", + "description": { "str_sp": "electronics skill level 7 gained" } + }, + { + "id": "avatar_gains_archery_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "archery" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_archery_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_archery_level_7", + "description": { "str_sp": "archery skill level 7 gained" } + }, + { + "id": "avatar_gains_gun_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "gun" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_gun_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_gun_level_7", + "description": { "str_sp": "marksmanship skill level 7 gained" } + }, + { + "id": "avatar_gains_launcher_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "launcher" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_launcher_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_launcher_level_7", + "description": { "str_sp": "launchers skill level 7 gained" } + }, + { + "id": "avatar_gains_pistol_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "pistol" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_pistol_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_pistol_level_7", + "description": { "str_sp": "handguns skill level 7 gained" } + }, + { + "id": "avatar_gains_rifle_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "rifle" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_rifle_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_survival_level_7", + "description": { "str_sp": "rifles skill level 7 gained" } + }, + { + "id": "avatar_gains_shotgun_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "shotgun" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_shotgun_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_shotgun_level_7", + "description": { "str_sp": "shotguns skill level 7 gained" } + }, + { + "id": "avatar_gains_smg_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "smg" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_smg_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_smg_level_7", + "description": { "str_sp": "submachine guns skill level 7 gained" } + }, + { + "id": "avatar_gains_throw_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "throw" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_throw_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_throw_level_7", + "description": { "str_sp": "throwing skill level 7 gained" } + }, + { + "id": "avatar_gains_melee_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "melee" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_melee_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_melee_level_7", + "description": { "str_sp": "melee skill level 7 gained" } + }, + { + "id": "avatar_gains_bashing_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "bashing" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_bashing_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_bashing_level_7", + "description": { "str_sp": "bashing weapons skill level 7 gained" } + }, + { + "id": "avatar_gains_cutting_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "cutting" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_cutting_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_cutting_level_7", + "description": { "str_sp": "cutting weapons skill level 7 gained" } + }, + { + "id": "avatar_gains_dodge_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "dodge" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_dodge_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_dodge_level_7", + "description": { "str_sp": "dodging skill level 7 gained" } + }, + { + "id": "avatar_gains_stabbing_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "stabbing" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_stabbing_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_stabbing_level_7", + "description": { "str_sp": "piercing weapons skill level 7 gained" } + }, + { + "id": "avatar_gains_unarmed_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "unarmed" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_unarmed_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_unarmed_level_7", + "description": { "str_sp": "unarmed skill level 7 gained" } + }, + { + "id": "avatar_gains_lockpick_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "lockpick" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_lockpick_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_lockpick_level_7", + "description": { "str_sp": "lock picking skill level 7 gained" } + }, + { + "id": "avatar_gains_chemistry_level_7", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "chemistry" ] }, + "new_level": { "equals": [ "int", "7" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_chemistry_level_7", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_chemistry_level_7", + "description": { "str_sp": "chemistry skill level 7 gained" } + }, + { + "id": "avatar_gains_barter_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "barter" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_barter_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_barter_level_10", + "description": { "str_sp": "bartering skill level 10 gained" } + }, + { + "id": "avatar_gains_speech_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "speech" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_speech_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_speech_level_10", + "description": { "str_sp": "speaking skill level 10 gained" } + }, + { + "id": "avatar_gains_computer_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "computer" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_computer_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_computer_level_10", + "description": { "str_sp": "computers skill level 10 gained" } + }, + { + "id": "avatar_gains_firstaid_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "firstaid" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_firstaid_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_firstaid_level_10", + "description": { "str_sp": "first aid skill level 10 gained" } + }, + { + "id": "avatar_gains_mechanics_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "mechanics" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_mechanics_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_mechanics_level_10", + "description": { "str_sp": "mechanics skill level 10 gained" } + }, + { + "id": "avatar_gains_traps_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "traps" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_traps_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_traps_level_10", + "description": { "str_sp": "trapping skill level 10 gained" } + }, + { + "id": "avatar_gains_driving_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "driving" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_driving_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_driving_level_10", + "description": { "str_sp": "driving skill level 10 gained" } + }, + { + "id": "avatar_gains_swimming_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "swimming" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_swimming_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_swimming_level_10", + "description": { "str_sp": "swimming skill level 10 gained" } + }, + { + "id": "avatar_gains_fabrication_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "fabrication" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_fabrication_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_fabrication_level_10", + "description": { "str_sp": "fabrication skill level 10 gained" } + }, + { + "id": "avatar_gains_cooking_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "cooking" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_cooking_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_cooking_level_10", + "description": { "str_sp": "cooking skill level 10 gained" } + }, + { + "id": "avatar_gains_tailor_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "tailor" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_tailor_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_tailor_level_10", + "description": { "str_sp": "tailoring skill level 10 gained" } + }, + { + "id": "avatar_gains_survival_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "survival" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_survival_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_survival_level_10", + "description": { "str_sp": "survival skill level 10 gained" } + }, + { + "id": "avatar_gains_electronics_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "electronics" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_electronics_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_electronics_level_10", + "description": { "str_sp": "electronics skill level 10 gained" } + }, + { + "id": "avatar_gains_archery_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "archery" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_archery_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_archery_level_10", + "description": { "str_sp": "archery skill level 10 gained" } + }, + { + "id": "avatar_gains_gun_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "gun" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_gun_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_gun_level_10", + "description": { "str_sp": "marksmanship skill level 10 gained" } + }, + { + "id": "avatar_gains_launcher_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "launcher" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_launcher_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_launcher_level_10", + "description": { "str_sp": "launchers skill level 10 gained" } + }, + { + "id": "avatar_gains_pistol_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "pistol" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_pistol_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_pistol_level_10", + "description": { "str_sp": "handguns skill level 10 gained" } + }, + { + "id": "avatar_gains_rifle_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "rifle" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_rifle_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_survival_level_10", + "description": { "str_sp": "rifles skill level 10 gained" } + }, + { + "id": "avatar_gains_shotgun_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "shotgun" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_shotgun_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_shotgun_level_10", + "description": { "str_sp": "shotguns skill level 10 gained" } + }, + { + "id": "avatar_gains_smg_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "smg" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_smg_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_smg_level_10", + "description": { "str_sp": "submachine guns skill level 10 gained" } + }, + { + "id": "avatar_gains_throw_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "throw" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_throw_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_throw_level_10", + "description": { "str_sp": "throwing skill level 10 gained" } + }, + { + "id": "avatar_gains_melee_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "melee" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_melee_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_melee_level_10", + "description": { "str_sp": "melee skill level 10 gained" } + }, + { + "id": "avatar_gains_bashing_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "bashing" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_bashing_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_bashing_level_10", + "description": { "str_sp": "bashing weapons skill level 10 gained" } + }, + { + "id": "avatar_gains_cutting_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "cutting" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_cutting_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_cutting_level_10", + "description": { "str_sp": "cutting weapons skill level 10 gained" } + }, + { + "id": "avatar_gains_dodge_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "dodge" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_dodge_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_dodge_level_10", + "description": { "str_sp": "dodging skill level 10 gained" } + }, + { + "id": "avatar_gains_stabbing_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "stabbing" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_stabbing_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_stabbing_level_10", + "description": { "str_sp": "piercing weapons skill level 10 gained" } + }, + { + "id": "avatar_gains_unarmed_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "unarmed" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_unarmed_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_unarmed_level_10", + "description": { "str_sp": "unarmed skill level 10 gained" } + }, + { + "id": "avatar_gains_lockpick_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "lockpick" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_lockpick_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_lockpick_level_10", + "description": { "str_sp": "lock picking skill level 10 gained" } + }, + { + "id": "avatar_gains_chemistry_level_10", + "type": "event_transformation", + "event_type": "gains_skill_level", + "value_constraints": { + "character": { "equals_statistic": "avatar_id" }, + "skill": { "equals": [ "skill_id", "chemistry" ] }, + "new_level": { "equals": [ "int", "10" ] } + }, + "drop_fields": [ "character", "skill", "new_level" ] + }, + { + "id": "num_gains_chemistry_level_10", + "type": "event_statistic", + "stat_type": "count", + "event_transformation": "avatar_gains_chemistry_level_10", + "description": { "str_sp": "chemistry skill level 10 gained" } + }, { "id": "avatar_reads_book", "type": "event_transformation", diff --git a/src/player.cpp b/src/player.cpp index 1b5f20a8ce0d7..6e8372e989725 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -3712,6 +3712,9 @@ void player::practice( const skill_id &id, int amount, int cap, bool suppress_wa get_skill_level_object( id ).train( amount ); int newLevel = get_skill_level( id ); std::string skill_name = skill.name(); + if( newLevel > oldLevel ) { + g->events().send( getID(), id, newLevel ); + } if( is_player() && newLevel > oldLevel ) { add_msg( m_good, _( "Your skill in %s has increased to %d!" ), skill_name, newLevel ); }