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Vehicle interaction window: hotkeys and drawing #9572

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narc0tiq opened this issue Oct 16, 2014 · 1 comment · Fixed by #47229
Closed

Vehicle interaction window: hotkeys and drawing #9572

narc0tiq opened this issue Oct 16, 2014 · 1 comment · Fixed by #47229
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<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. Vehicles Vehicles, parts, mechanics & interactions

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@narc0tiq
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Two minor interface issues that are probably fixable from the same places:

  • when changing the hotkey assigned to one of the vehicle interaction keys (e.g. rem<o>ve), the highlighted letter in the menu at the top remains the same, even though 'o' no longer performs that action. Correct behaviour should probably be to try to find a letter in the word "remove" that can be highlighted, or not highlight any letter at all (bonus points: show something like remove [n] -- but this may break on min-size displays. The menu in veh_interact is already close to the 80-column limit (in English/unlocalized)).
  • when the keybindings screen is closed, the vehicle interaction window does not redraw and the player must close and reopen it.

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@narc0tiq narc0tiq added <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. labels Oct 16, 2014
@illi-kun illi-kun added the Vehicles Vehicles, parts, mechanics & interactions label Nov 10, 2016
@Leland
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Leland commented May 24, 2017

Second note has an issue for it in #8514.

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Labels
<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. Vehicles Vehicles, parts, mechanics & interactions
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3 participants