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View is slightly bugged when building/deconstructing #78489

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Vulp0d opened this issue Dec 11, 2024 · 2 comments · Fixed by #78493
Closed

View is slightly bugged when building/deconstructing #78489

Vulp0d opened this issue Dec 11, 2024 · 2 comments · Fixed by #78493
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(S2 - Confirmed) Bug that's been confirmed to exist

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@Vulp0d
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Vulp0d commented Dec 11, 2024

Describe the bug

View moves several tiles down when building/deconstructing anything and stays there after building or canceling, requiring the player to center view manually, which shouldn't be the case.

Attach save file

N/A

Steps to reproduce

  1. Create a new world and character.
  2. Open build menu and choose e.g. Make crafting spot.
  3. Build or cancel.
  4. View the result.

Expected behavior

View doesn't move several times down and/or centers itself automatically on the player after building/cancelling/

Screenshots

bug1
bug2
bug3

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: n/a; Distributor ID: EndeavourOS; Description: EndeavourOS Linux; Release: rolling; Codename: rolling;
  • Game Version: cdda-experimental-2024-12-11-0835 653a131 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Mind Over Matter [mindovermatter],
    Bombastic Perks [bombastic_perks],
    Martial Mastery [perk_melee_system],
    Translate Complex Dialogue [translate_dialogue],
    SpeedyDex [speedydex],
    Stats Through Kills [stats_through_kills],
    Tamable Wildlife [Tamable_Wildlife]
    ]

Additional context

N/A

@Vulp0d Vulp0d added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Dec 11, 2024
@Procyonae
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Procyonae commented Dec 11, 2024

Got borked sometime in the last ~5 days, probably by #78460

@Procyonae Procyonae added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Dec 11, 2024
@kwl01skz
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Old: Moved the camera up so that the character is not obscured by the menu. Returns the camera to its original position when the menu disappears.
Now: Moved the camera up to keep the character from being obscured by the menu.

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3 participants