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[0.H] Liam's Cabin may spawn right next to a city #78096

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NetSysFire opened this issue Nov 23, 2024 · 1 comment
Open

[0.H] Liam's Cabin may spawn right next to a city #78096

NetSysFire opened this issue Nov 23, 2024 · 1 comment
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Map / Mapgen Overmap, Mapgen, Map extras, Map display (S2 - Confirmed) Bug that's been confirmed to exist

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@NetSysFire
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Describe the bug

image

Attach save file

n/a

Steps to reproduce

  1. Choose friends to the end scenario
  2. Get lucky.
  3. Surrounded by zombies.

Expected behavior

I believe the distance to cities needs to be increased. But I am also unsure as it may or may not be intended and could have different solutions. Thoughts?

Literally the first turn:

image

Screenshots

No response

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
  • Game Version: 0.H [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Additional context

Found while testing 0.H in the arch testing repo.

@NetSysFire NetSysFire added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Nov 23, 2024
@Maleclypse Maleclypse added (S2 - Confirmed) Bug that's been confirmed to exist Map / Mapgen Overmap, Mapgen, Map extras, Map display and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Dec 7, 2024
@Procyonae
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#74191 fixed this in experimental, I don't have a strong opinion on whether it should be backported for a point release

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Labels
Map / Mapgen Overmap, Mapgen, Map extras, Map display (S2 - Confirmed) Bug that's been confirmed to exist
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