Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Problem with the RAINPROOF flag #77383

Open
IdleSol opened this issue Oct 27, 2024 · 0 comments
Open

Problem with the RAINPROOF flag #77383

IdleSol opened this issue Oct 27, 2024 · 0 comments
Labels
(S1 - Need confirmation) Report waiting on confirmation of reproducibility

Comments

@IdleSol
Copy link
Contributor

IdleSol commented Oct 27, 2024

Describe the bug

According to the documentation:

- ```RAINPROOF``` Prevents the covered body-part(s) from getting wet in the rain.

So if I get caught in the rain, I should stay dry. And it shouldn't depend on the duration or intensity of the rain.

I created a suit with 100% coverage of all body parts. Changed the weather to rain and adjusted the temperature to be in the green zone. (So the character wouldn't sweat).

...
        "covers": [ "head", "eyes", "mouth", "torso", "arm_l", "arm_r", "hand_l", "hand_r", "leg_l", "leg_r", "foot_l", "foot_r" ],
...
    "flags": [ "NORMAL", "RAINPROOF", "STURDY", "WATER_FRIENDLY", "WATCH" ]
Details

More specifically, I used the suit from the last test. Distributions of heat between body parts.

  {
    "id": "test_suit_00",
    "type": "ARMOR",
    "category": "armor",
    "name": { "str": "TEST suit 00" },
    "description": "TEST.",
    "weight": "5200 g",
    "volume": "10500 ml",
    "price": "0 USD",
    "price_postapoc": "30 USD",
    "material": [ "kevlar", "lycra", "nylon" ],
    "symbol": "[",
    "looks_like": "survivor_jumpsuit",
    "color": "blue",
    "armor": [
      {
        "material": [
          { "type": "lycra", "covered_by_mat": 100, "thickness": 0.5 },
          { "type": "kevlar", "covered_by_mat": 100, "thickness": 2.0 },
          { "type": "nylon", "covered_by_mat": 100, "thickness": 0.3 }
        ],
        "covers": [ "head", "eyes", "mouth", "torso", "arm_l", "arm_r", "hand_l", "hand_r", "leg_l", "leg_r", "foot_l", "foot_r" ],
        "coverage": 100,
        "cover_melee": 100,
        "cover_ranged": 100,
        "encumbrance": 0
      }
    ],
    "warmth": 90,
    "environmental_protection": 5,
    "flags": [ "NORMAL", "RAINPROOF", "STURDY", "WATER_FRIENDLY", "WATCH" ]
  }

An hour and a half Half an hour of waiting and this is the result:

1

A little clarification. When the character was standing next to the shelter (~5 tiles from the wall), it took me an hour and a half to get wet. I don't know if this affects it, but it's better to move away from houses.

Attach save file

n/a

Steps to reproduce

Create a suit with 100% body coverage and a rain protection flag. Start the rain and wait one or two hours.

Expected behavior

  1. Work as described.
  2. If exceptions are possible, clarification in the documentation is required.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19043 (21H1)
  • Game Version: cdda-experimental-2024-10-24-0244 19807c7 [64-bit]
  • Graphics Version: Tiles
  • Game Language: Русский <color_dark_gray>(92.2%) [ru]
  • Mods loaded: [
    Тёмные Дни Впереди [dda],
    Отключить потребности у НПС [no_npc_food],
    Портальные штормы игнорируют НПС [personal_portal_storms],
    Медленный рост фунгалоидов [no_fungal_growth]
    ]

Additional context

No response

@IdleSol IdleSol added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Oct 27, 2024
@CleverRaven CleverRaven deleted a comment Oct 28, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
(S1 - Need confirmation) Report waiting on confirmation of reproducibility
Projects
None yet
Development

No branches or pull requests

1 participant