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I suspect there was an optimization recently that causes the player to move multiple tiles per visual update while traveling, and this has unexpectedly impacted revealing of the map.
The text was updated successfully, but these errors were encountered:
Describe the bug
Using the map to auto travel without a vehicle causes the player to move multiple tiles per visual update, which leaves gaps in the revealed map.
Attach save file
N/A, happens in fresh games
Steps to reproduce
Expected behavior
The line of seen map is continuous.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
Confirmed by Nebii on Discord. https://discordapp.com/channels/598523535169945603/598529174302490644/1295121082541412456
I suspect there was an optimization recently that causes the player to move multiple tiles per visual update while traveling, and this has unexpectedly impacted revealing of the map.
The text was updated successfully, but these errors were encountered: