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The "palettes" member is skipped when "rows" is unspecified which leads to having to define empty rows like the example below which cause bloat to an otherwise nice method of simplifying mapgen and reducing bloat where palette parameters are required for nest placement.
Describe the bug
The "palettes" member is skipped when "rows" is unspecified which leads to having to define empty rows like the example below which cause bloat to an otherwise nice method of simplifying mapgen and reducing bloat where palette parameters are required for nest placement.
Attach save file
N/A
Steps to reproduce
Remove "rows" from "derelict_property"
Open game
Get skipped member error
Expected behavior
Remove "rows" from "derelict_property"
Open game
Everything peachy
Screenshots
No response
Versions and configuration
N/A
Additional context
No response
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