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SDL Warning prevents compiling #70415
Comments
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Is there some other way people are able to compile? I see PRs still going up since this issue began. |
I'm not sure what I'm supposed to make of this link. Is it just MSYS that's having the problem? Is there a way to get it to stop? Is there a specific one that doesn't have the problem? I asked on the discord but I was told to come here. |
That link contains all compilation guides for various environments.
I am not having any issues compiling using current MSYS guide using command line |
This fixed it, thank you for explaining. |
Compiling tests with MSVC now spams a bunch of warnings that SDL_MAIN_HANDLED is duplicated. The tests still run so it's rather low priority, but it's a little noisy. |
Describe the bug
Attempting to compile the current build of the game results in:
#70377 sought to fix it but that solution didn't work. I popped into the discord and didn't really see anybody talking about it, so I'm making an issue in case it needs more eyes on it. If it's already under control then please disregard.
Attach save file
N/A
Steps to reproduce
Clone the repository, try to compile, fail.
Expected behavior
The game ought to compile.
Screenshots
No response
Versions and configuration
If it matters, I'm using MSYS2 and the command I'm trying is $ make CCACHE=0 RELEASE=1 MSYS2=1 DYNAMIC_LINKING=1 SDL=0 TILES=1 SOUND=1 LOCALIZE=1 LANGUAGES=all LINTJSON=0 ASTYLE=0 RUNTESTS=0 -j12
If there's a short-term fix I could do on my end I'd love to hear about it so I can get back to work.
Additional context
No response
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