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Bunch of pseudo terrain #70400

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PGR-14 opened this issue Dec 24, 2023 · 8 comments · Fixed by #73901
Closed

Bunch of pseudo terrain #70400

PGR-14 opened this issue Dec 24, 2023 · 8 comments · Fixed by #73901
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Mods Issues related to mods or modding (S2 - Confirmed) Bug that's been confirmed to exist

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@PGR-14
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PGR-14 commented Dec 24, 2023

Describe the bug

I keep seeing pseudo terrain in fields (Maybe 1 or 2 every 20 fields?)

Attach save file

N/A; walk into a field

Steps to reproduce

Go into a field, & walk around till you find the black pseudo

Expected behavior

Regular grass

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.22621.2428 (22H2)
  • Game Version: a4a6785 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Translate Complex Dialogue [translate_dialogue],
    Tankmod: Revived [Tankmod_Revived],
    Healthy Foods [healthy_foods],
    Hauling Space [hauling_space],
    Mythical Martial Arts [MMA],
    Extra Mutated Scenarios [extra_mut_scens],
    Crazy Cataclysm [crazy_cataclysm],
    Bombastic Perks [bombastic_perks],
    Alternative Map Key [alt_map_key],
    World on Fire [World_on_fire],
    Targeted Mutagens [targetedmutagens],
    Frontier Mods Core [frontier_core],
    Remedy [remedy],
    Remedy: Combat Injectors [remedy_combat_injectors],
    Pixel's Various Fuckery [Pix's Shit],
    Loadout [loadout],
    Jackledead Armory [jackledead_armory],
    Handload [handload],
    Gunsmith [gunsmith],
    Culinary Days Ahead [culinary_days_ahead],
    Xedra Evolved [xedra_evolved],
    No Hope [no_hope],
    Mind Over Matter [mindovermatter],
    Magiclysm [magiclysm],
    Blaze Industries [blazeindustries],
    Bionic Professions [package_bionic_professions],
    Aftershock [aftershock],
    <color_light_red>Secronom [secronom],
    <color_light_green>Cataclysm++ [Cata++],
    <color_light_blue>BL9-100%-monster-resilience-version [BL9_100monres],
    Tamable Wildlife [Tamable_Wildlife],
    Stats Through Skills [StatsThroughSkills],
    Stats Through Kills [stats_through_kills],
    SpeedyDex [speedydex],
    Sly's Starting Spots [slys_starting_spots],
    Nonperishable Overhaul [Nonperishable_Overhaul],
    Easy Proficiency [sch_easy_proficiency],
    Custom Portal Storm Size [custom_size_ps],
    Custom Frequencey For Portal Storms [custom_freq_ps]
    ]

Additional context

Probably the mods I'm using

@PGR-14 PGR-14 added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Dec 24, 2023
@CoroNaut
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Adding a save file makes it much easier and much more convenient for people to just load your save with all your mods and see what you see. Without a save, someone would have to manually select all your mods, then start a new world, then attempt to see what you are seeing.

Also pictures, you can use "Print screen" to just take a full screen shot in-game, then CTRL-V in the comment text box here on github and it will upload a picture of what you see. If you want to crop it, you can CTRL-V paste it into the paint application, use the selection box to select what part of the picture you want, then copy/paste just that selection here on github.

@PGR-14
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PGR-14 commented Dec 25, 2023

Yeah, nevermind. It just stopped happening for some reason? IDK

@teackot
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teackot commented Jan 8, 2024

I'm having the same issue. Just encountered a couple of pseudo terrain tiles in the field near the road and a garage. Map editor shows that all of them are t_region_shrub_plains

  • Game version: 7c80ee9 [64-bit]
  • Mods loaded: [
    "dda",
    "no_npc_food",
    "no_fungal_growth",
    "no_hope",
    "translate_dialogue",
    "cbm_slots",
    "personal_portal_storms",
    "bombastic_perks"
    ]

Save file:
Play-trimmed.tar.gz
Walk around the field and you will find more of these

@teackot
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teackot commented Jan 10, 2024

This is a bug in No Hope mod introduced in #70122

Edit: actually I can also see it in tropicata, aftershock_exoplanet and classic_zombies

@pjf
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pjf commented Jan 15, 2024

/confirmed

Playing with No Hope and also seeing this.

@github-actions github-actions bot added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Jan 15, 2024
@NetSysFire NetSysFire added the Mods Issues related to mods or modding label Jan 22, 2024
@AnotherSeawhite
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Can confirm.
Screenshot_20240215_151502_Cataclysm DDA (experimental) (1)

@Procyonae
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Procyonae commented Apr 8, 2024

Fixing it now ^^
Edit: Fix on hold until #72918 is sorted or I'll be replacing a minor immersion break with CTD on a couple of the mods affected
Edit2: I forgot about this but I'm doing it now.

@PGR-14
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PGR-14 commented Apr 9, 2024

Thanks

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7 participants