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Aftershock: Exosuit Pocket Length Issues #70158

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Acrepe opened this issue Dec 11, 2023 · 0 comments · Fixed by #70431
Closed

Aftershock: Exosuit Pocket Length Issues #70158

Acrepe opened this issue Dec 11, 2023 · 0 comments · Fixed by #70431
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Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Mods: Aftershock Anything to do with the Aftershock mod (S2 - Confirmed) Bug that's been confirmed to exist

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@Acrepe
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Acrepe commented Dec 11, 2023

Describe the bug

Exosuit hardpoints lack a defined max length, and the resulting default is too short for a variety of exosuit attachments. Of particular note is the large storage pack, which can expand sufficiently from insertions to be too long for the hardpoint it attaches to. Additionally, the exosuit scabbard cannot contain the vast majority of sword due to the low maximum length of its parent pocket.

Attach save file

NA

Steps to reproduce

1: Create a character, then spawn an exosuit frame and large storage pouch/scabbard
2: Spawn any sword over 16 inches, attempt to inset
3: Fail to insert

Expected behavior

The scabbard has a listed max length of 70 inches, and the bag similarly has a high maximum. Both should be able to reach these maximums without unexpectedly becoming incompatible with the exosuit frame.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.3693 (22H2)
  • Game Version: 869bcf8 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Aftershock [aftershock],
    Mind Over Matter [mindovermatter]
    ]

Additional context

No response

@Acrepe Acrepe added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Dec 11, 2023
@Acrepe Acrepe changed the title Exosuit Pocket Length Issues Aftershock: Exosuit Pocket Length Issues Dec 13, 2023
@Maleclypse Maleclypse added Good First Issue This is a good first issue for a new contributor (S2 - Confirmed) Bug that's been confirmed to exist [JSON] Changes (can be) made in JSON Mods: Aftershock Anything to do with the Aftershock mod and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Dec 25, 2023
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Labels
Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Mods: Aftershock Anything to do with the Aftershock mod (S2 - Confirmed) Bug that's been confirmed to exist
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