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Game crashes when trying to start a run in a particular world. #66427

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aGreenJelly opened this issue Jun 24, 2023 · 5 comments · Fixed by #66431
Closed

Game crashes when trying to start a run in a particular world. #66427

aGreenJelly opened this issue Jun 24, 2023 · 5 comments · Fixed by #66431
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[C++] Changes (can be) made in C++. Previously named `Code` <Crash / Freeze> Fatal bug that results in hangs or crashes. Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (S2 - Confirmed) Bug that's been confirmed to exist

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@aGreenJelly
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Describe the bug

Generated a new world and tried to start a game with a new character. Game crashed three times when I tried to start the Evacuee scenario. Other worlds give no such error.

Attach save file

N/A

Steps to reproduce

  1. Generate a world.
  2. Create a character.
  3. Try to start the world in the Evacuee scenario
  4. Game crashes immediately without loading in to the world.

Expected behavior

For the game to start after character creation is complete.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.3086 (22H2)
  • Game Version: 8776427 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    No Rail Stations [No_Rail_Stations],
    Generic Guns [generic_guns],
    Stats Through Kills [stats_through_kills]
    ]

Additional context

debug.log
crash.log

@aGreenJelly aGreenJelly added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jun 24, 2023
@RenechCDDA
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Can't reproduce, nor make much sense of the provided crash log. Can you upload the world itself? Should be pretty tiny since you haven't been able to play in it.

Also, does this only happen on that world? Can you make other worlds which do not crash on loading them?

@RenechCDDA RenechCDDA added the <Crash / Freeze> Fatal bug that results in hangs or crashes. label Jun 24, 2023
@aGreenJelly
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aGreenJelly commented Jun 24, 2023

Can't reproduce, nor make much sense of the provided crash log. Can you upload the world itself? Should be pretty tiny since you haven't been able to play in it.

Also, does this only happen on that world? Can you make other worlds which do not crash on loading them?

I tried to upload the files in the save\World\ folder but got an alert that the file type was not supported. Should I try to upload them somewhere else and post a link?
No other worlds have had this crash on the version I'm playing.

@RenechCDDA
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Just zip them up before uploading.

@aGreenJelly
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Pronto.zip
Ah, there we go, I think. Sorry for the trouble.

@irwiss
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irwiss commented Jun 24, 2023

/confirm

I caused it in #66399
To reproduce have to start in shelter a few times to trigger the random mapgen applying (on msvc build, or may be i didn't try enough times on clang), not 100% sure on the correct solution as i can't find a "we're in mapgen stage still" flag

@github-actions github-actions bot added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Jun 24, 2023
@RenechCDDA RenechCDDA added [C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature labels Jun 24, 2023
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Labels
[C++] Changes (can be) made in C++. Previously named `Code` <Crash / Freeze> Fatal bug that results in hangs or crashes. Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (S2 - Confirmed) Bug that's been confirmed to exist
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3 participants