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AMMO with reversible craft will only give default disassembly #62892
Comments
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quick fix i can do for my needs, its hacky and i dont like it but the molotov cocktail already does this |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
Not fixed yet |
when this is fixed |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
Describe the bug
ammo with reversible craft will only give the first listed craft items when disassembling
Steps to reproduce
make an acid bomb with 2 glass flasks, 2 hydrochloric acid, and 50 plant fiber
disassembly will yield 1 0.5L glass jar, 2 sulfuric acid, 1 short string
Expected behavior
disassembly returns only the items used in craft
or remove
"reversible": true
from ammo crafts that use a choice of componentsor idk something so i can pass uncraft tests
Screenshots
the craft



the resulting item
this causes test failures
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
changing acidbomb


"type": "AMMO"
to"TOOL"
gave this result and could be disassembled back into its parts(not a fix)The text was updated successfully, but these errors were encountered: