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The solution to vehicle gaps presented in BN, apparently doesn't use fake parts, which is an advantage compared to DDA's fake parts implementation.
Port the change, we have done ports from BN to DDA before (Unlimited map memory for example)
Not porting this, and receiving complains from players, and eventually receiving "dev man bad" accusations (That would sucks)
This Reddit post brought me up about this feature request
The text was updated successfully, but these errors were encountered:
Pretty sure that if you read the history behind that issue you'll find that this solution has already been rejected #5684
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Is your feature request related to a problem? Please describe.
The solution to vehicle gaps presented in BN, apparently doesn't use fake parts, which is an advantage compared to DDA's fake parts implementation.
Solution you would like.
Port the change, we have done ports from BN to DDA before (Unlimited map memory for example)
Describe alternatives you have considered.
Not porting this, and receiving complains from players, and eventually receiving "dev man bad" accusations (That would sucks)
Additional context
This Reddit post brought me up about this feature request
The text was updated successfully, but these errors were encountered: