Edge case when manually spawning map extras adjacent to the player #53830
Labels
<Bug>
This needs to be fixed
Code: Debug
Debugging and troubleshooting the game, also includes the debug menu
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Describe the bug
There is an (apparently literal) edge case where spawning a map extra adjacent to the player via the debug menu yields an error.
Steps to reproduce
mx_crater
) one overmap tile away so it is still in your field of vision.Expected behavior
No error. The map extra appears to be generated correctly though.
Screenshots
No response
Versions and configuration
Additional context
No response
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