-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Bottom of a mine scenario causes error and trapped spawn. #53331
Comments
Can reproduce. To be more specific, you are not trapped in rock but there is no way up, so you are stuck on that Z-level. You should not be spawned in the |
I didn't know that, I just knew I couldn't escape. |
If you are not afraid of "cheating" in this specific case, just use the debug menu to teleport one z-level up to continue your run. Edit: Without taking anything of course, since you would get trapped if you wanted to retrieve it. |
Duplicate of #52517. |
This is not a duplicate. The other issue is about a run which is not this scenario and taking an elevator from the surface down into the mine, not about spawning in an area which was deliberately (at least I think so) made one way. |
Describe the bug
Every time I do the bottom of a mine start the game shows an error, and if I click continue I spawn in a completely enclosed square with random dead bodies in it and no way out.
Steps to reproduce
Expected behavior
I expected to play the scenario.
Screenshots
No response
Versions and configuration
Additional context
debug.log
The text was updated successfully, but these errors were encountered: