NPC's issues with backpacks #52250
Labels
<Bug>
This needs to be fixed
Items: Containers
Things that hold other things
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(S2 - Confirmed)
Bug that's been confirmed to exist
Describe the bug
NPC's are not equipping correctly the backpacks I give them, tried with many different backpacks and when you use the trade screen to give them stuff like bandages to carry they're always at ZERO volume capacity so they tell you they don't have room for that even though the backpack is equipped and they carry nothing else.
Steps To Reproduce
1.- Spawn friendly NPC
2.- Get them naked
3.- Equip them a backpack
4.- It won't add carry volume for them so they won't accept anything else
Expected behavior
It should add the backpack value to their inventory or at least the pockets available.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Bionic Professions [package_bionic_professions],
Aftershock [aftershock],
Blaze Industries [blazeindustries],
C.R.I.T Expansion Mod [crt_expansion],
Magiclysm [magiclysm],
DinoMod [DinoMod],
Aftershock - UndeadPeople Tileset [AftershockUDP],
Blaze Industries - UndeadPeople Tileset [BlazeIndustriesUDP],
C.R.I.T Expansion Mod - UndeadPeople Tileset [crt_expansionUDP],
DinoMod - UndeadPeople Tileset [DinoModUDP],
Graphical Overmap [Graphical_Overmap],
Graphical Overmap Magiclysm [Graphical_Overmap_Magiclysm],
Magiclysm - UndeadPeople Tileset [MagiclysmUDP],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
Useful Helicopters [useful_helicopters]
Additional context
No response
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