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I talked to a free merchant near Hub 01 Postapo price of the plastic bag: 0 Postapo price of jerky: 250
In-game price of packaged jerky: 250 In-game price of jerky: 300
Talks to a merchant offering some packaged goods
Consistent pricing
Social skill: 6 lvl Free Merchants's attitude to me: Valued
The text was updated successfully, but these errors were encountered:
Prices in NPC trade are based on item prices defined in JSON, but are also adjusted dynamically in game:
For the same piece of meat jerky, I can sell to a NPC at $6.6, and sell to another NPC at $5.37.
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Describe the bug
I talked to a free merchant near Hub 01
Postapo price of the plastic bag: 0
Postapo price of jerky: 250
In-game price of packaged jerky: 250
In-game price of jerky: 300
Steps To Reproduce
Talks to a merchant offering some packaged goods
Expected behavior
Consistent pricing
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Aftershock [aftershock],
Blaze Industries [blazeindustries],
Magiclysm [magiclysm],
Graphical Overmap [Graphical_Overmap],
Graphical Overmap Magiclysm [Graphical_Overmap_Magiclysm],
Mythical Martial Arts [MMA],
C.R.I.T Expansion Mod [crt_expansion],
No Fungal Monsters [No_Fungi],
Stats Through Kills [stats_through_kills],
SpeedyDex [speedydex],
Bionic Professions [package_bionic_professions],
Aftershock - UndeadPeople Tileset [AftershockUDP],
Blaze Industries - UndeadPeople Tileset [BlazeIndustriesUDP],
C.R.I.T Expansion Mod - UndeadPeople Tileset [crt_expansionUDP],
Magiclysm - UndeadPeople Tileset [MagiclysmUDP],
Mythical Martial Arts - UndeadPeople Tileset [MMAUDP]
]
Additional context
Social skill: 6 lvl
Free Merchants's attitude to me: Valued
The text was updated successfully, but these errors were encountered: