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# Is your feature request related to a problem? Please describe.
Our favorite "weariness" is still very annoying in endgame.
# Describe the solution you'd like
Add modifiers for maximum weariness. Bind it to athletic skill and add a small amount of EXP for athletics every time the character gets weariness. This skill can reflect the overall training of the character. And this will remove questions about why strength and agility do not increase over time.
# Describe alternatives you've considered
Create a formula for calculating the maximum weariness from several skills "dodge","melee","athletics","strength", "dexterity". Something like
maxWeariness=athletics+(Strength+Dexterity)/2+(dodge+melee)/2
I don't know, I think you'll do better.
The text was updated successfully, but these errors were encountered:
# Is your feature request related to a problem? Please describe.
Our favorite "weariness" is still very annoying in endgame.
# Describe the solution you'd like
Add modifiers for maximum weariness. Bind it to athletic skill and add a small amount of EXP for athletics every time the character gets weariness. This skill can reflect the overall training of the character. And this will remove questions about why strength and agility do not increase over time.
# Describe alternatives you've considered
Create a formula for calculating the maximum weariness from several skills "dodge","melee","athletics","strength", "dexterity". Something like
maxWeariness=athletics+(Strength+Dexterity)/2+(dodge+melee)/2
I don't know, I think you'll do better.
The text was updated successfully, but these errors were encountered: