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Liquid issues with #39406 #40119
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I also found myself unable to drink water from a jar using the (E)at command, as the game considered it spilled liquid. (Selecting the water in inventory and then choosing eat from the action menu worked, though.) |
This problem may have been fixed in #40108 before I raised this issue so I didn't mention it here ... but yes, that's a related problem too. Thx for supplementary. |
Liquids seem all kinds of wonky right now. |
Yes... Update: Looks like it is because the spawned items haven't got a location yet when the player tries to consume them. May also be related to |
This is no longer occurring on build 10689. Spawned in a gallon jug of cheap wine... Press Move to the east... No liquid spillage, and oddly, it makes my character tipsy despite not using up any wine. Could it be that exactly 1ml of the wine is getting used up on each active? Spamming No change to liters or weight. |
This is still happening on build 10689. Can confirm that you can drop stuff out of sealed cans/jars without unsealing them. Look at the message log on the right, notice that I dropped the jam, and that the jam can in my inventory is still sealed despite being empty. |
that should be opened as a different issue. |
Describe the bug
Steps To Reproduce
Problem 1:
Problem 2:
Problem 3:
Expected behavior
... just what it should be
Versions and configuration
Additional words
Just need some adjustment about #39406
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