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[Magiclysm] Thermal dissipation CBM and internal climate control doesn't prevent demon spider fire damage #40088
Comments
from a balance perspective i'm not sure i like it. the thermal dissipation and internal climate control CBMs are more for "environment" while the demon spider is attacking you with magical fire damage. It makes sense that these would protect you from, say, standing in a laval tunnel or an ice lab however, but blocking fire damage should be more specific to magical items i think. |
2000F is hyperbole, that's above the melting point of many metals. If you want consistency it's the bionic description that needs fixing. |
That's... a hell of an issue title, there. Imagine seeing that without context. |
Korgen just for future reference then; are you hoping to make magiclysm be balanced and have counters from only within magiclysm? I.e. spells vs spells rather than being able to use bionics/mutations to also overcome certain encounters? |
not strictly, but these two CBMS totally nullifying all fire damage seems pretty bad from a balance perspective |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
Describe the bug
Using the thermal dissiption cbm which in theory prevents up to 2000 degrees farhenheit yet doesnt block the 'on fire' damage from the demon spider which must be considerably less than 2000 degrees fahrenheit or the damage wouldn't only be 24dmg/tick.
After activating both the thermal dissipation cbm and internal climate control the fire damage still continues until death.
Steps To Reproduce
Activate Internal climate control and thermal dissipation cbms
Walk towards demon spider
Let it use fire spell on player character
Fire still burns PC to death
Expected behavior
Thermal dissipation should block heat damage entirely but not melee damage or other abilities of the demon spider still allowing for a challenging but counterable if prepared fight.
Versions and configuration
Magiclysm as of 03/05/2020
Additional context
First bug report so please be forgiving of any mistakes and let me know improvements for going forward, cheers.
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