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UPS conversion mod not allowing recharge in recharging station? #39820
Comments
Why things that break previous features are allowed in the main version. Should not the battery overhaul have been rolled out until it works before merging? |
I feel the same way. Came across this bug as well. I'm sure though no one broke the game on purpose. Stay safe |
Yep, currently you have to unload batteries and put THEM into recharging station.
Because, and I quote, "Stable versions are just glorified translation milestones. They contain unfinished features and bugs despite your expectations." |
Looks like a duplicate of #33968 |
So nice to see this kind of BS: "They really should put it on Releases page in bold so people stop asking silly questions." |
Looks like this is "handled" by a staled issue. -> Closed |
Describe the bug
In 0.D I used to put a UPS conversion mod on my tools and when I dropped them in a recharging station they recharged (as per the tutorial#63 of Vormithrax). I just did that on a food processor, dropped it in the recharging station and nothing happens (the same recharging station works OK for batteries). Has the logic changed or am I doing something wrong?
Steps To Reproduce
Expected behavior
Work as before or provide explanation on the new way to make it work.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Stats Through Skills [StatsThroughSkills],
Alternative Map Key [alt_map_key],
No Fungal Monsters [No_Fungi]
]
Additional context
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