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Make it more intuitive to climb down from roofs #39245

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matt32106 opened this issue Apr 4, 2020 · 3 comments
Closed

Make it more intuitive to climb down from roofs #39245

matt32106 opened this issue Apr 4, 2020 · 3 comments
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Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mechanics: Character / Player Character / Player mechanics Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing

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@matt32106
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matt32106 commented Apr 4, 2020

Is your feature request related to a problem? Please describe.

When you move from a roof to the downspout spot where you climbed from, you basically jump from the rooftop instead of climbing down. To actually climb down you have to hit e which is far from intuitive.

Describe the solution you'd like

When you move to the top of a downspout (+ the other objects that enable to climb down) the UI should display the same menu as if you had hit e.

Describe alternatives you've considered

None

Additional context

-> long term ease of use features

@Aphegis
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Aphegis commented Apr 5, 2020

Yes, a LOT of players dont know this is possible.

@Night-Pryanik Night-Pryanik added <Suggestion / Discussion> Talk it out before implementing Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA Mechanics: Character / Player Character / Player mechanics labels Apr 10, 2020
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stale bot commented May 10, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label May 10, 2020
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stale bot commented Jun 9, 2020

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Jun 9, 2020
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Labels
Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mechanics: Character / Player Character / Player mechanics Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing
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