Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Auto-move doesn't rest when moving overburdened #37785

Closed
l29ah opened this issue Feb 7, 2020 · 1 comment · Fixed by #38113
Closed

Auto-move doesn't rest when moving overburdened #37785

l29ah opened this issue Feb 7, 2020 · 1 comment · Fixed by #38113
Labels
<Bug> This needs to be fixed Mechanics: Character / Player Character / Player mechanics
Milestone

Comments

@l29ah
Copy link
Contributor

l29ah commented Feb 7, 2020

Steps To Reproduce

Steps to reproduce the behavior:

  1. Become severely overburdened.
  2. m, WW somewhere.
  3. Lots of pain

Expected behavior

Resting as needed to keep the stamina meter green or yellow.

Versions and configuration

  • OS: Linux
    • OS Version:
  • Game Version: 0.D-11988-gf45a15f107-dirty [64-bit]
  • Graphics Version: Curses
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Alternative Map Key [alt_map_key],
    No Rail Stations [No_Rail_Stations]
    ]
@l29ah
Copy link
Contributor Author

l29ah commented Feb 23, 2020

It works incompletely. In the attached game auto-walk have ran me out of stamina:
2020.02.22-1.zip

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
<Bug> This needs to be fixed Mechanics: Character / Player Character / Player mechanics
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants