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Flintlock rifles are misnamed. #37204

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Ker-Nes opened this issue Jan 19, 2020 · 2 comments · Fixed by #37220
Closed

Flintlock rifles are misnamed. #37204

Ker-Nes opened this issue Jan 19, 2020 · 2 comments · Fixed by #37220
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Items / Item Actions / Item Qualities Items and how they work and interact stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing

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@Ker-Nes
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Ker-Nes commented Jan 19, 2020

Is your feature request related to a problem? Please describe.
What the game currently calls a flintlock rifle is clearly supposed to be a musket, given it's accuracy and (lack of) range (Also see #37203 on the matter of range, as they should have more dispersion and more range), that is a smoothbore weapon, not a rifled one.

Describe the solution you'd like
The name of the weapon should be changed to "Flintlock Musket".

Describe alternatives you've considered
Changing the stats (more accuracy, a lot more reload time) to actually represent a flintlock rifle and adding an actual flintlock musket as a different item. Or first changing the name of the current item and then creating a new item to represent a flintlock musket.

Additional context
https://en.wikipedia.org/wiki/Brown_Bess

https://en.wikipedia.org/wiki/Long_rifle

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stale bot commented Feb 18, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Feb 18, 2020
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stale bot commented Mar 19, 2020

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Mar 19, 2020
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Labels
Items / Item Actions / Item Qualities Items and how they work and interact stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing
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