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Infinite loop due to EXTREME move cost #37138
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I think I'm getting something like this as well Try changing (Aim window display style Under the Interface option) from Numbers to Bar and reload the game that seems to be what works for me No idea why |
To add to what @SirClarke wrote. For me changing from Bars to Numbers and then again from Bars to Numbers fixed it. To add some context. I saved game yesterday with a game compiled from master with tag
Stamina after load was not existing. Wasn't able to wait to catch a break, so I waited 5 min, it did not help. I play with I force quitted game. Started it again and in options changed aim window display from bars to numbers and loaded save again. Thing does not work, save loads with errors. ALT+F4, start game again, changed again from numbers to bars, load save and it now works. Link to save: https://drive.google.com/file/d/1pOXcCUU2ic_8Ytf38cSoLPhPHfNnXHIq/view?usp=sharing Game report
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Can confirm, just got this, also options file was corrupted during load. |
Still occurring as of 10211. I should also add, that loading a pre-'change' save (with Simplified Nutrition) results in Vitamin levels set between -7201 and -5600, on top of the Stamina problems. |
It's definitely something to do with the options file. Just reverting to a previous version still has it happening. Deleting options.json solved the issue. Going to test if deleting it in new version also solves the issue. |
This issue has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there: https://discourse.cataclysmdda.org/t/anyonee-know-what-this-means/22502/2 |
Ok, tested it, even with 10211, just deleting options.json solves the problem at least until the options get corrupted again. Until what's causing this is identified, I recommend keeping a backup of a options.json file that's working fine, so you don't have to set everything back to the way you like whenever this bugs pops up. |
The PR I linked above is likely the cause. Rolling back to a version before it was merged will fix it for the time being. |
Have a workaround: |
Confirming, opened 10210+ with old save file, received the "from type VOID" error, walked 2 steps, endless loop, force-closed app, opened again, error is gone. |
Describe the bug
After being mutated at the rat king cave I decided to leave and that's when an extreme move debuf hit me. I will load the world again and it won't happen other times it will. So it is totally random.
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
My move cost should never be that high (or low it was in the negative range)
Screenshots
Versions and configuration
"dda",
"no_npc_food",
"aftershock",
"Tolerate_This",
"growable-pots",
"makeshift",
"More_Survival_Tools",
"hydroponics",
"mutant_npcs",
"MMA",
"deoxymod",
"blazemod",
"Heavy miners",
"Tanks",
"necromancy",
"speedydex",
"sleepdeprivation",
"amplified_players_features"
Additional context
I debugged in serums to pass the threshold but it shouldn't put me anywhere near that negative value of moves after using them. It didn't crash the game but it did put the game into a permanent loop.
Coketon.zip
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