Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cannot aim turret in remote-controlled vehicle #36574

Closed
wapcaplet opened this issue Dec 30, 2019 · 1 comment
Closed

Cannot aim turret in remote-controlled vehicle #36574

wapcaplet opened this issue Dec 30, 2019 · 1 comment

Comments

@wapcaplet
Copy link
Contributor

Describe the bug

When remote-controlling a simple single-tile vehicle with a mounted turret, selecting the (T) "Aim individual turret" command gives this error:

An error has occurred! Written below is the error report:
DEBUG : Tried to aim turret while outside vehicle
FUNCTION : int draw_turret_aim(const player&, const catacurses::window&, int, const tripoint&)
FILE : src/ranged.cpp
LINE : 1083

I can recover from the error, but cannot aim the turret.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Build a vehicle with "drive by wire controls", and a weapon mounted on a turret
  2. Build "remote vehicle controls" and put a battery in them
  3. Get in range, press a to activate remote vehicle controls, and control the vehicle
  4. Select ^ then T to aim the turret

Expected behavior

Turret can be aimed with remote control, the same as if I were in the vehicle.

Screenshots

Remote vehicle is a single tile with this configuration:

image

image

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: core-9.20170808ubuntu1-noarch:security-9.20170808ubuntu1-noarch; Distributor ID: Ubuntu; Description: Ubuntu 18.04.3 LTS; Release: 18.04; Codename: bionic;
  • Game Version: 0.D-10780-ga7409c5a0b [64-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    DinoMod [DinoMod],
    Magiclysm [magiclysm],
    No Rail Stations [No_Rail_Stations],
    Mythical Martial Arts [MMA],
    Modular Turrets [modular_turrets],
    Salvaged Robots [Salvaged_Robots],
    Medieval and Historic Classes and Shields [Medieval_Stuff],
    Aftershock [aftershock],
    Garden Pots [growable-pots],
    More Survival Tools [More_Survival_Tools]
    ]

Additional context

I have several world mods enabled, but I think all the components here are from the base game. Remote vehicle controller and drive by wire controls were learned from regular skill leveling, not from a book. Piloting the vehicle remotely works as expected.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants