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Military and police roadblocks should be visible on the overmap #36321

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SirPendrak opened this issue Dec 21, 2019 · 6 comments
Closed

Military and police roadblocks should be visible on the overmap #36321

SirPendrak opened this issue Dec 21, 2019 · 6 comments
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Map / Mapgen Overmap, Mapgen, Map extras, Map display stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing

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@SirPendrak
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Is your feature request related to a problem? Please describe.

Increase in range of turets made them much more dangerous, especially military ones that have death zone of about 80% of player vision range.
In some situations, like driving a vehicle at reasonable speed 60 km/h or when going through dense forest you can encounter unfair situations when you get oneshot by .50 bullet and that 200 movecost aimtime is not enough to fall back to safety.

Describe the solution you'd like

Both versions of roadblocks should appear on overmap like military bases, bunkers etc. do.
After all, if you can see the road, and sometimes even objects behind that road, especially with binoculars, then you should know there is something ahead. And it would reward scouting terain from high places a bit too.

Describe alternatives you've considered

Remove roadblocks from game and lore. Theyre not hard if youre creative and prepared, but can be unfun, and provide shit tons of ammunition that can make you unstoppable monster clearing whole towns if you just have the right riffle. But thats another problem.

Additional context
I know CDDA is mixed apocalypse and not only zombies, but zombies should remain main threat.

@Night-Pryanik Night-Pryanik added <Suggestion / Discussion> Talk it out before implementing Map / Mapgen Overmap, Mapgen, Map extras, Map display labels Dec 21, 2019
@Night-Pryanik Night-Pryanik changed the title Military and police roadblocks should be visible on the overmap. Sorry if i get bit ranty writting it Military and police roadblocks should be visible on the overmap Dec 21, 2019
@Little-119
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They do appear (as notes) if you turn on the Autonotes (map extras) option.

Though, on that note, perhaps Autonotes (map extras) should be set to be enabled by default, and additionally the notes for roadblocks should be marked with a red ! instead of a yellow x.

@Amoebka
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Amoebka commented Dec 22, 2019

You can manually edit map_extras.json to set which extras you want autonoted and which symbols/colors are used for each one.

@Fris0uman
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This #35821 should reduce the threat from thos roadblock a lot

@Zupercharged
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I personally quite like making notes on the locations of various things myself, roadblocks included.

@stale
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stale bot commented Jan 21, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Jan 21, 2020
@stale
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stale bot commented Feb 20, 2020

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Feb 20, 2020
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Labels
Map / Mapgen Overmap, Mapgen, Map extras, Map display stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing
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6 participants