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Flashlights disappearing when trying to throw past turrets #36239

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glenmack opened this issue Dec 18, 2019 · 2 comments · Fixed by #36296
Closed

Flashlights disappearing when trying to throw past turrets #36239

glenmack opened this issue Dec 18, 2019 · 2 comments · Fixed by #36296
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<Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact

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@glenmack
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Describe the bug

When exiting labs from the inside, sometimes I use an opaque object to block LOS with the turret peek (X) around the object, while wielding a flashlight, and throw the flashlight towards the door. The flashlight vanishes, and I can not find it from that point forward. Happened just now in build 10021 and twice in an earlier build.

Steps To Reproduce

As above.

Expected behavior

Flashlights should not disappear.

Additional context

I think the flashlights may be hitting the turret. As a thrown object maybe they are being considered a projectile? Even if they do hit, they shouldn't go out. I'm just trying to throw past them, for lighting purposes. I'm getting no message about doing 0 damage to the turret. This time was a heavy duty flashlight so it shouldn't be breaking either.

@anothersimulacrum
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anothersimulacrum commented Dec 18, 2019

I'm getting a similar bug, when trying to throw an active item (dynamite), it just disappears.
Throwing inactive dynamite does not cause it to disappear.
Save (with clairvoyance artifact spawned for convenience). To reproduce, activate and attempt to throw a piece of dynamite.
Dresden.tar.gz

@ghost
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ghost commented Dec 20, 2019

oops may or may not be fixed by #36296 actually, if this is specific to active items....

Though the other issues do also note that thrown items disappear....

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Labels
<Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact
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3 participants