-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Enhanced Memory Banks costs no power to use #34745
Comments
Enhanced Memory Banks is currently configured to use 2 Joules per second. Bionic power is usually measured in kJ, which means it should decrease by 1 every ~9 minutes. |
Is this just a display issue? |
Dielectric Capacitance should (If my math is correct) use 144kJ over 8h, and Climate Control should have used 2800kJ. So there might be something fishy with climate control at least, unless it doesn't draw power when the temperature is already good. |
Now that the UI will display stuff properly, this can be tested again, just to be sure. |
Describe the bug
The Enhanced Memory Banks CBM costs no power to activate nor upkeep. In the bionics menu it also shows that it won't drain any power.
Steps To Reproduce
Expected behavior
Unless the Enhanced Memory Banks CBM was changed recently to not cost any bionics power, it should be draining power. Or if it's intentional for it to be free, then it should be a passive CBM because there's no downside to having it active if it doesn't cost power.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food]
]
The text was updated successfully, but these errors were encountered: