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Allow tile flags for different postures #34247

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I-am-Erk opened this issue Sep 26, 2019 · 0 comments
Closed

Allow tile flags for different postures #34247

I-am-Erk opened this issue Sep 26, 2019 · 0 comments
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(P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter SDL: Tiles / Sound Tiles visual interface and sounds.

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@I-am-Erk
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Is your feature request related to a problem? Please describe.
Representing running or crouching with an icon works, but it is messy.

Describe the solution you'd like
Allow different graphics for character positions, such as:

  • running
  • crouching
  • knocked down
  • unconscious
  • swimming
  • sitting - I will make a separate issue about this in specific.

These flags also need to be accessible to worn and carried items.

Describe alternatives you've considered
Continue using icons. This will probably be the default for most tilesets anyway, but it would be nice to have the option of a full featured, more immersive tileset

@I-am-Erk I-am-Erk added SDL: Tiles / Sound Tiles visual interface and sounds. (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter labels Sep 26, 2019
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Labels
(P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter SDL: Tiles / Sound Tiles visual interface and sounds.
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