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↑ the comment in src/creature.cpp
↑what actually happened when the player(87500 ml) was riding on a mod mon(87500000 ml)
Versions and configuration
Game Version: [0.d-6692-gcf4ce7d or 0.d-9512]
Additional context
I must admit that this bug has misled one of my PRs(#33329 ) which failed to work in the same way.Guess this is because those codes in src/creature.cpp only cover those attacks aimed at the mounted monsters but fail to count in the ones directly aimed at the player itself.
The text was updated successfully, but these errors were encountered:
Describe the bug
Large-volume mountable animals don't block enemies' attacks as the comments in src/creature.cpp
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
The larger the mounted monster is, the less chance the player is hit by enemy.
Screenshots
Cataclysm-DDA/src/creature.cpp
Lines 556 to 559 in cf4ce7d
↑ the comment in src/creature.cpp
↑what actually happened when the player(87500 ml) was riding on a mod mon(87500000 ml)
Versions and configuration
Additional context
I must admit that this bug has misled one of my PRs(#33329 ) which failed to work in the same way.Guess this is because those codes in src/creature.cpp only cover those attacks aimed at the mounted monsters but fail to count in the ones directly aimed at the player itself.
The text was updated successfully, but these errors were encountered: