Character permanently 'Scorching!', not apparently on fire, and 'chilly' at the same time #32861
Labels
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Mechanics: Character / Player
Character / Player mechanics
Mechanics: Temperature
Freezing, cooling, thawing, heating, etc. mechanics
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Describe the bug
Accidentally lit the basement of a cathedral on fire. Oops. I didn't realize it until I went down in again and was surrounded by fire, although not standing in it.
I immediately went back up, and retreated from the (non-burning) ground level of the building. But although I got two map squares away, and five minutes later, I was still 'scorching' on all my body parts, and losing condition on them. Even while at the same time I was 'chilly' on most of my body as well.
Steps To Reproduce
I haven't tried.
Expected behavior
If I was on fire at the beginning (I don't know either way) I should have gone out. And either way I should have stopped losing condition when the surrounding air was no longer scorching and I wasn't on fire.
Versions and configuration
Cataclysm-0.D-OSX-Tiles-9394.dmg
Cataclysm-0.D-OSX-Tiles-9394.dmg
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Magiclysm [magiclysm],
DeadLeaves' Fictional Guns [FIC_Weapons],
Beta National Guard Camp [national_guard_camp],
More Locations [more_locations],
Vehicle Additions Pack [blazemod],
Tanks and Other Vehicles [Tanks]
]
Unfortunately I can't provide the save. I seem to have accidentally quit without saving. (Didn't realize command-q did that, I thought it saved first.)
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