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Lighting Brazier won't pull from marked firewood source #31056
Comments
Happens in my game with mostly no mods as well, was not happening in the previous version I was playing cataclysmdda-0.D-Windows_x64-Tiles-9073 |
I was looking at that Dac, but didn't want to point any fingers. |
I've actually had this bug for a few weeks now, so I don't think the commit referenced above is the culprit. |
I was getting the same with an oven. Can anyone else confirm this also happens with ovens? |
Yeah mine's with an oven. |
I can confirm with Ovens and Stoves. |
It used to be broken in dec 2018. Maybe it never worked? |
(c236710) |
It had worked since I started playing 2 months ago, all the way up to a recent (at the time of my posting) update. |
Describe the bug
Attempting to light a brazier will not pull wood from a marked firewood source.
Steps To Reproduce
Have nearby activated(placed) Brazier
Have ignition source in inventory
Have nearby marked firewood source
e
xamine brazierf
Start a fire"You attempt to start a fire with your matchbook..."
"There is nothing to light there."
Expected behavior
Game will pull firewood from the marked firewood source, ignite the brazier, and start a fire
Versions and configuration
"dda",
"no_npc_food",
"growable-pots",
"makeshift",
"Medieval_Stuff",
"More_Survival_Tools",
"nw_pack",
"no_freeze",
"PK_REBALANCE",
"alt_map_key",
"Cata++",
"hydroponics",
"Mining_Mod",
"national_guard_camp_edit",
"more_locations",
"FujiStruct",
"mapgen_demo",
"deoxymod",
"boats",
"Arcana",
"DP_Old_Floor",
"DP_REMIX_INDICATORS",
"cbm_slots",
"Battery_Overhaul_Legacy_Mode",
"manualbionicinstall",
"no_filthy_clothing",
"no_reviving_zombies",
"safeautodoc",
"StatsThroughSkills"
Additional context
Save (Including Mods):
NoFiresourceSave+Mods.zip
Screenshot
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