-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Destruction of clothing with volume #2846
Comments
Agreed, also I'd just prefer to disallow overvolume entirely, just can't |
Personally, I imagine the +2 leeway (since it's irrelevant to your hands being full) as being equivalent to trying to carry things under your arms. Sure, you can do it, but it's awkward and they are constantly trying to escape and gravity is fighting to steal them from you, and you can't move fast at all. Randomly (with or without weighting) until you're under your normal limit can work, but in the worst case if you lose 30 volume, you lose a bunch of items until you've lost 29 volume, then suddenly you lose a 30 volume item on top of that and you're down a total of 59 volume of items. Extremely unlikely, of course, but possible. |
Prioritize items that fit in the container, so drop random items that fit |
Well, if you have 30 volume worth of aspirin... Anyway, let's try to get this into a concise list of steps:
Something like that? |
Sounds ok to me. Not remotely ideal, but that would require pinning items |
on the +2 leeway, maybe make a random chance that something "falls out of your pack" since it was stuffed so full you couldn't close it? That's what I've seen the +2 as, is doing stupid stuff to get that last bit like leaving bags open |
Currently, if an item of clothing that provides volume is destroyed, your max volume is lowered. But if you go over the max+2 limit, you're encumbered, but can still carry everything, even if you're 50+ arbitrary units of volume past the limit.
This probably should be changed so that if your backpack gets destroyed while you were at your volume limit, your stuff spills all over the ground.
The items selected should probably be one of the following:
The text was updated successfully, but these errors were encountered: