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Boats do not have enough power to move at default "power": 50, #25256
Comments
OK looking at it more a diesel engine has a power output of 600 so to put paddles at 400 (minimum it starts to move at) is kind of stupid. So instead I put muscles factor to 50 this works which allows us to keep power at the default 50. but I am still able to move at 60MPH in a boat using hand paddles not sure how to fix this my self but thought I would have a look at it :). but yep this reqiures some one who knows what there doing which I do not sorry. |
ok I fixed it without touching the power and muscle factor this was missing from thw whaleys Json "m2c": 45, not sure what it does though LOL |
m2c is the max % of engine power that can be applied at "cruise" speeds without damaging the engine or drawing extra fuel |
Regarding the form of the issue. You may want to delete Screenshots and Additional context paragraphs. |
The items partially duplicated in data/mods/Boats/b_var_wood_veh_parts.json and data/mods/Boats/b_var_veh_parts.json are incorrect, as well as duplicated, and both files should be deleted. |
@stk2008 can you make a PR? If it's working it's better than nothing. |
Describe the bug
"power": 50,
is not enough even for a character with a strengh of 9.
I went into data\mods\Boats
whaleys_boats.json
and
b_inflatable_boat_parts.json
changed
"power": 50, to 500 and now boat moves at a max speed of 14MPH which is WAY to fast I know.
I read that 3MPH is about the normal speed for a canoe
To Reproduce
Spawn in a canoe and place near water it will say engine is not powerful enough
Expected behavior
To move
Versions and configuration(please complete the following information):
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