Some recipes require more than the maximum amount of charges from soldering iron #24230
Labels
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Battery / UPS
Electric power management
<Suggestion / Discussion>
Talk it out before implementing
Game version: 0.C-28870-g2ccd3b8
Some recipes, like charcoal kiln or electric forge require more than 200 charges if made by soldering iron. The issue is that soldering iron can only hold 200 charges. That can be changed by using e.g. extra battery mod, so it's not impossible to craft such recipes using soldering iron, just fairly hard. Is this intentional?
Especially consider that in the real world, it would be possible to put new set of batteries into a tool in the middle of crafting, so how many charges it can hold probably shouldn't make a big difference.
Maybe when crafting, tools should be able to use nearby charges after charges in the tool are exhausted?
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