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Crash when sleeping or wandering #2242

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ten-10 opened this issue Jul 29, 2013 · 1 comment
Closed

Crash when sleeping or wandering #2242

ten-10 opened this issue Jul 29, 2013 · 1 comment
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<Crash / Freeze> Fatal bug that results in hangs or crashes.

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@ten-10
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ten-10 commented Jul 29, 2013

Version: 0.7.1-205-g5e6a852 linux SDL

It's not always happening.

Program received signal SIGSEGV, Segmentation fault.
0x08207ab4 in field_entry::getFieldType (this=0x19) at field.cpp:1485
1485        return type;
(gdb) where
#0  0x08207ab4 in field_entry::getFieldType (this=0x19) at field.cpp:1485
#1  0x08204c54 in map::mon_in_field (this=0xb6ab0ef8, x=100, y=51, 
    g=0xb6aae008, z=0xaf5e220) at field.cpp:1197
#2  0x0823da9b in game::monmove (this=0xb6aae008) at game.cpp:4348
#3  0x08222cad in game::do_turn (this=0xb6aae008) at game.cpp:598
#4  0x0843a350 in main (argc=0, argv=0xbffff8c8) at main.cpp:96
(gdb) 
@ten-10
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ten-10 commented Jul 29, 2013

seems to be the same. #2230

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Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes.
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