From df94b48c43cc0f48bde3760ff70f91c8380d2b80 Mon Sep 17 00:00:00 2001 From: RenechCDDA <84619419+RenechCDDA@users.noreply.github.com> Date: Sat, 30 Mar 2024 22:50:17 -0400 Subject: [PATCH] Rename cover --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index e420bdfc96f79..3a1b4f985ef4c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -6564,7 +6564,7 @@ void game::print_terrain_info( const tripoint &lp, const catacurses::window &w_l print_furniture_info( lp, w_look, column, line ); // Cover percentage from terrain and furniture next. - fold_and_print( w_look, point( column, ++line ), max_width, c_light_gray, _( "Cover: %d%%" ), + fold_and_print( w_look, point( column, ++line ), max_width, c_light_gray, _( "Concealment: %d%%" ), m.coverage( lp ) ); if( m.has_flag( ter_furn_flag::TFLAG_TREE, lp ) ) {