From cd5924e68ef7e3e203cf17533cf45a06f7209889 Mon Sep 17 00:00:00 2001 From: Fris0uman <41293484+Fris0uman@users.noreply.github.com> Date: Wed, 12 Oct 2022 18:37:48 +0200 Subject: [PATCH] Bypass move_effect check if force true when moving vertically (#61641) --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index f060ad566d96d..728fd364f37d6 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -11234,7 +11234,7 @@ void game::vertical_move( int movez, bool force, bool peeking ) return; } - if( !u.move_effects( false ) ) { + if( !u.move_effects( false ) && !force ) { u.moves -= 100; return; }