diff --git a/data/json/furniture_and_terrain/terrain-bridges-docks.json b/data/json/furniture_and_terrain/terrain-bridges-docks.json index 8b39741fbce9e..f1fac6d6baaa1 100644 --- a/data/json/furniture_and_terrain/terrain-bridges-docks.json +++ b/data/json/furniture_and_terrain/terrain-bridges-docks.json @@ -5,6 +5,7 @@ "name": "walkway", "description": "A metallic bridge commonly used in industrial settings to meet specified safety standards.", "symbol": "#", + "looks_like": "t_pavement", "color": "yellow", "move_cost": 2, "flags": [ "TRANSPARENT", "FLAT" ] @@ -15,6 +16,7 @@ "name": "dock", "description": "A wooden platform held by a support made of logs dug into the ground.", "symbol": "8", + "looks_like": "t_floor", "color": "brown", "move_cost": 2, "flags": [ "TRANSPARENT", "FLAT" ], @@ -117,6 +119,7 @@ "id": "t_pontoon_dp", "name": "pontoon bridge", "description": "A floating temporary bridge, like the ones army used to make to cross rivers.", + "looks_like": "t_pontoon", "symbol": "8", "color": "brown", "move_cost": 2, @@ -162,6 +165,7 @@ "id": "t_pavement_bg_dp", "name": "bridge pavement", "description": "A bridge section made out of metal and concrete.", + "looks_like": "t_pavement", "symbol": ".", "color": "dark_gray", "move_cost": 2, @@ -180,6 +184,7 @@ "id": "t_pavement_y_bg_dp", "name": "bridge yellow pavement", "description": "A bridge section made out of metal and concrete. It's painted yellow.", + "looks_like": "t_pavement_y", "symbol": ".", "color": "yellow", "move_cost": 2, @@ -198,6 +203,7 @@ "id": "t_sidewalk_bg_dp", "name": "bridge sidewalk", "description": "The sidewalk section of a concrete bridge.", + "looks_like": "t_sidewalk", "symbol": ".", "color": "light_gray", "move_cost": 2, diff --git a/data/json/furniture_and_terrain/terrain-floors-outdoors.json b/data/json/furniture_and_terrain/terrain-floors-outdoors.json index 42199c18e97be..4061d1f138d04 100644 --- a/data/json/furniture_and_terrain/terrain-floors-outdoors.json +++ b/data/json/furniture_and_terrain/terrain-floors-outdoors.json @@ -49,6 +49,7 @@ "id": "t_claymound", "name": "mound of clay", "description": "A mound of clay soil.", + "looks_like": "t_dirtmound", "symbol": "#", "color": "brown", "move_cost": 5, @@ -67,6 +68,7 @@ "id": "t_sandmound", "name": "mound of sand", "description": "A mound of sand.", + "looks_like": "t_dirtmound", "symbol": "#", "color": "brown", "move_cost": 5, @@ -97,6 +99,7 @@ "id": "t_dirtmoundfloor", "name": "mound of dirt", "description": "A giant hill of dirt that looks like you could crawl inside for shelter.", + "looks_like": "t_dirtmound", "symbol": "#", "color": "brown", "move_cost": 3, @@ -119,6 +122,7 @@ "description": "An unnaturally humanoid-shaped hole, it seems oddly familiar. There's a strange sensation to examine it closer, as if it belongs to you somehow.", "symbol": "#", "color": "magenta", + "looks_like": "t_pit", "move_cost": 0, "roof": "t_rock_floor", "flags": [ "NOITEM", "SUPPORTS_ROOF", "WALL" ], @@ -204,6 +208,7 @@ "description": "An area of common poured concrete, damaged by frost heaves and large cracks due to lack of maintenance.", "symbol": ".", "color": "light_gray", + "looks_like": "t_concrete", "move_cost": 2, "flags": [ "TRANSPARENT", "FLAT", "ROAD", "MINEABLE" ], "bash": { @@ -221,6 +226,7 @@ "description": "A newer segment of poured concrete with surface finishes for aesthetics and resistance to freeze-thaw cycles.", "symbol": ".", "color": "light_gray", + "looks_like": "t_pavement", "move_cost": 2, "flags": [ "TRANSPARENT", "FLAT", "ROAD", "MINEABLE" ], "bash": { @@ -238,7 +244,7 @@ "description": "A newer segment of poured concrete with surface finishes for aesthetics and resistance to freeze-thaw cycles. Covered with a streak of yellow paint.", "symbol": ".", "color": "yellow", - "looks_like": "t_wall_y", + "looks_like": "t_pavement_y", "move_cost": 2, "flags": [ "TRANSPARENT", "FLAT", "ROAD", "MINEABLE" ], "bash": { @@ -256,6 +262,7 @@ "description": "Wooden floor created from boards, packed tightly together and nailed down. Common in patios.", "symbol": ".", "color": "brown", + "looks_like": "t_floor", "move_cost": 2, "flags": [ "TRANSPARENT", "FLAMMABLE_HARD", "FLAT", "ROAD" ], "bash": { diff --git a/data/json/furniture_and_terrain/terrain-manufactured.json b/data/json/furniture_and_terrain/terrain-manufactured.json index e2e9693ff2adc..bc785b671f358 100644 --- a/data/json/furniture_and_terrain/terrain-manufactured.json +++ b/data/json/furniture_and_terrain/terrain-manufactured.json @@ -4,6 +4,7 @@ "id": "t_recycler", "name": "metal compactor", "description": "A hydraulic compactor that can accept items made of various metals, and press them into basic shapes, ready for further crafting.", + "looks_like": "t_machinery_heavy", "symbol": "&", "color": "green", "move_cost": 0, @@ -48,6 +49,7 @@ "id": "t_gas_tank", "name": "fuel tank", "description": "A tank filled with gasoline.", + "looks_like": "f_standing_tank", "symbol": "Q", "color": "brown_red", "move_cost": 0, @@ -67,6 +69,7 @@ "id": "t_gas_tank_smashed", "name": "broken fuel tank", "description": "A broken tank which was filled with gasoline.", + "looks_like": "f_wreckage", "symbol": "Q", "color": "light_red", "move_cost": 0, @@ -92,6 +95,7 @@ "name": "gasoline pump", "description": "Precious GASOLINE. The former world bowed to their petroleum god as it led them to their ruin. There's plenty left over to fuel your inner road warrior. If this gas dispenser doesn't give up the goods for free, you may have to pay at a nearby terminal.", "//": "clone of t_gas_pump, but other color, must be clone every time", + "looks_like": "t_gas_pump", "symbol": "&", "color": "yellow_red", "move_cost": 0, @@ -104,6 +108,7 @@ "id": "t_gas_pump_smashed", "name": "smashed gas pump", "description": "The horror! This gasoline pump has been destroyed, denying you access to the liquid gold.", + "looks_like": "f_wreckage", "symbol": "&", "color": "light_red", "move_cost": 0, @@ -130,6 +135,7 @@ "description": "This is a diesel fuel pump. This roadside attraction provides all the thick, gloopy liquid POWER you need to move your sensibly oversized APOCOLYPTIC SUPERTRUCK from point A to points beyond. If it doesn't dispense fuel immediately, try banging on it or grunt your way over the nearby payment terminal.", "symbol": "&", "color": "green", + "looks_like": "t_gas_pump", "move_cost": 0, "coverage": 65, "flags": [ "TRANSPARENT", "FLAMMABLE", "NOITEM", "SEALED", "CONTAINER", "REDUCE_SCENT", "PERMEABLE" ], @@ -150,6 +156,7 @@ "description": "You're not getting any diesel out of this pump any time soon. Some barbarian decided to take their frustration out on it.", "symbol": "&", "color": "light_green", + "looks_like": "f_wreckage", "move_cost": 0, "coverage": 55, "flags": [ "TRANSPARENT", "NOITEM", "REDUCE_SCENT", "PERMEABLE" ], @@ -194,6 +201,7 @@ "name": "ticket vendor", "description": "This machine has a little screen, and slots intended to take your money and provide you with a ticket.", "symbol": "&", + "looks_like": "t_atm", "color": "blue", "move_cost": 0, "coverage": 55, @@ -231,6 +239,7 @@ "description": "This generator is broken and will not help you produce usable electricity.", "symbol": "&", "color": "light_gray", + "looks_like": "t_machinery_old", "move_cost": 0, "coverage": 30, "flags": [ "TRANSPARENT", "NOITEM", "REDUCE_SCENT", "MOUNTABLE", "PERMEABLE" ], @@ -317,6 +326,7 @@ "description": "This console appears to control a nearby radio transmission tower. It doesn't seem to be fully operational.", "symbol": "6", "color": "green", + "looks_like": "t_console_broken", "move_cost": 0, "coverage": 50, "flags": [ "TRANSPARENT", "NOITEM", "PERMEABLE" ], @@ -381,6 +391,7 @@ "description": "This unpowered pump previously would have moved fluids around in a hurry.", "symbol": "&", "color": "light_gray", + "looks_like": "t_machinery_heavy", "move_cost": 0, "coverage": 50, "flags": [ "NOITEM", "REDUCE_SCENT", "MOUNTABLE" ], @@ -453,6 +464,7 @@ "description": "This is a VERY expensive-looking apparatus that's labeled 'Chemical Vapor Deposition Machine'. With the input of certain exceptionally rare chemicals and elements, one could conceivably coat one's weapon with diamond. While the process is extremely complicated, a previous user has helpfully sketched: Hydrogen + charcoal = smiley face.", "symbol": "&", "color": "cyan", + "looks_like": "t_console", "move_cost": 0, "coverage": 50, "flags": [ "TRANSPARENT", "NOITEM", "PERMEABLE" ], @@ -515,6 +527,7 @@ "symbol": "&", "description": "A small computer panel attached to a nanofabricator. It has a single slot for reading templates.", "color": "red", + "looks_like": "t_console", "move_cost": 0, "coverage": 50, "flags": [ "WALL", "NOITEM", "PERMEABLE" ], @@ -546,6 +559,7 @@ "description": "A vat full of solution, probably intended to hold growing clones of people or other life forms.", "symbol": "0", "color": "light_cyan", + "looks_like": "f_standing_tank", "move_cost": 0, "coverage": 40, "roof": "t_flat_roof", @@ -649,6 +663,7 @@ "description": "This imposing apparatus harnesses the power of the atom. Refined nuclear fuel is 'burned' to provide nearly limitless electrical power. It's not doing much good here though. Perhaps it could be salvaged for other purposes.", "symbol": "0", "color": "light_green", + "looks_like": "t_machinery_electronic", "move_cost": 0, "flags": [ "TRANSPARENT", "NOITEM", "SEALED", "REDUCE_SCENT", "PERMEABLE" ], "bash": { @@ -689,6 +704,7 @@ "description": "A cabinet full of telecoms equipment. With the lines down, you might be able to take it apart for its useful electronics.", "symbol": "#", "color": "light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "coverage": 90, "flags": [ "NOITEM", "WALL" ], @@ -715,6 +731,7 @@ "description": "A damaged telecoms cabinet. Might still be able to salvage some useful electronics scrap from it.", "symbol": "#", "color": "light_gray", + "looks_like": "f_wreckage", "move_cost": 0, "coverage": 90, "flags": [ "NOITEM", "WALL" ], @@ -753,6 +770,7 @@ "description": "A circuit breaker that uses oil in its arc suppression chamber.", "symbol": "B", "color": "light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "coverage": 90, "flags": [ "TRANSPARENT", "FLAMMABLE", "NOITEM", "WALL", "PERMEABLE" ], @@ -789,6 +807,7 @@ "description": "A small circuit breaker that uses oil in its arc suppression chamber.", "symbol": "b", "color": "light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "coverage": 65, "flags": [ "TRANSPARENT", "FLAMMABLE", "NOITEM", "WALL", "PERMEABLE" ], @@ -825,6 +844,7 @@ "description": "A switchgear panel. It's covered in breaker switches, fuses, and gauges.", "symbol": "H", "color": "i_light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "coverage": 90, "flags": [ "TRANSPARENT", "NOITEM", "WALL", "PERMEABLE" ], @@ -863,6 +883,7 @@ "description": "A small switchgear panel. It's covered in breaker switches, fuses, and gauges.", "symbol": "L", "color": "i_light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "coverage": 65, "flags": [ "TRANSPARENT", "NOITEM", "WALL", "PERMEABLE" ], @@ -905,6 +926,7 @@ "description": "A component designed to protect insulation and conductors in an electrical system by directing lightning through itself and into the ground.", "symbol": "}", "color": "i_light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "flags": [ "TRANSPARENT", "NOITEM", "WALL", "PERMEABLE" ], "bash": { @@ -938,6 +960,7 @@ "description": "A switch used to make sure an electrical system doesn't have any current flowing through it, for maintenance periods.", "symbol": "h", "color": "light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "flags": [ "TRANSPARENT", "NOITEM", "WALL", "PERMEABLE" ], "bash": { @@ -979,6 +1002,7 @@ "description": "An electronic component used to transform the voltage of a current.", "symbol": "{", "color": "light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "coverage": 50, "flags": [ "TRANSPARENT", "NOITEM", "WALL", "PERMEABLE" ], @@ -1016,6 +1040,7 @@ "description": "A specialised type of electrical transformer, ", "symbol": "8", "color": "i_light_gray", + "looks_like": "t_machinery_electronic", "move_cost": 0, "coverage": 50, "flags": [ "TRANSPARENT", "NOITEM", "WALL", "PERMEABLE" ], @@ -1309,6 +1334,7 @@ "description": "A heavy, high capacity tank.", "symbol": "O", "color": "light_gray", + "looks_like": "f_standing_tank", "move_cost": 0, "coverage": 85, "bash": { @@ -1344,6 +1370,7 @@ "symbol": "=", "description": "A cellar dug into the earth for storing food in a cool environment.", "color": "green", + "looks_like": "t_pit", "move_cost": 0, "flags": [ "TRANSPARENT", "CONTAINER", "PLACE_ITEM", "INDOORS", "DECONSTRUCT" ], "deconstruct": { "ter_set": "t_pit", "items": [ { "item": "rock", "count": 40 }, { "item": "stick", "count": [ 16, 16 ] } ] }, @@ -1387,6 +1414,7 @@ "description": "Improvised shelter providing little bit of protection, that can be used to take refuge from the elements or to protect a campfire from the rain.", "symbol": "#", "color": "brown_green", + "looks_like": "t_leanto", "move_cost": 2, "coverage": 30, "flags": [ "TRANSPARENT", "CONTAINER", "FLAMMABLE_ASH", "THIN_OBSTACLE", "REDUCE_SCENT", "INDOORS", "MOUNTABLE", "HIDE_PLACE" ], @@ -1428,6 +1456,7 @@ "description": "A small shelter covered by waterproof tarp, that can be used to take refuge from the elements or to protect a campfire from the rain.", "symbol": ";", "color": "light_blue", + "looks_like": "t_leanto", "move_cost": 2, "bash": { "str_min": 6,