diff --git a/src/newcharacter.cpp b/src/newcharacter.cpp index 64c1f0f46b3ee..8aa1725c7cbb0 100644 --- a/src/newcharacter.cpp +++ b/src/newcharacter.cpp @@ -990,11 +990,11 @@ void set_points( tab_manager &tabs, avatar &u, pool_type &pool ) _( "Stats, traits and skills have separate point pools.\n" "Putting stat points into traits and skills is allowed and putting trait points into skills is allowed.\n" "Scenarios and professions affect skill points.\n\n" - "This is a legacy mode. Point totals are no longer balanced." ) ); + "This is a legacy mode. Point totals are no longer balanced." ) ); const point_limit_tuple one_pool = std::make_tuple( pool_type::ONE_POOL, _( "Legacy: Single pool" ), _( "Stats, traits and skills share a single point pool.\n\n" - "This is a legacy mode. Point totals are no longer balanced." ) ); + "This is a legacy mode. Point totals are no longer balanced." ) ); const point_limit_tuple freeform = std::make_tuple( pool_type::FREEFORM, _( "Survivor" ), _( "No point limits are enforced, create a character with the intention of telling a story or challenging yourself." ) );