From 7c1e7fe2e089b6ae9c172344597e172536040c87 Mon Sep 17 00:00:00 2001 From: Karol1223 <68503002+Karol1223@users.noreply.github.com> Date: Fri, 12 Apr 2024 15:58:25 +0200 Subject: [PATCH] lab --- data/json/monsters/zed_lab.json | 60 +++------------------------------ 1 file changed, 5 insertions(+), 55 deletions(-) diff --git a/data/json/monsters/zed_lab.json b/data/json/monsters/zed_lab.json index ce7606fb06927..abc74e3e9e793 100644 --- a/data/json/monsters/zed_lab.json +++ b/data/json/monsters/zed_lab.json @@ -4,63 +4,27 @@ "type": "MONSTER", "name": { "str": "zombie scientist" }, "description": "The remaining protective gear, laboratory equipment, and long, formerly white labcoat tell you that this zombie was some kind of researcher before turning.", + "copy-from": "mon_zombie_base", "default_faction": "science", - "bodytype": "human", "//": "zombie scientists are recognised as friendly by the lab's defense system", "categories": [ "CLASSIC" ], - "species": [ "ZOMBIE", "HUMAN" ], - "volume": "62500 ml", - "weight": "81500 g", - "hp": 80, - "speed": 70, - "material": [ "flesh" ], - "symbol": "Z", "color": "white_cyan", - "aggression": 100, - "morale": 100, - "melee_skill": 4, - "melee_dice": 2, - "melee_dice_sides": 3, - "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], - "weakpoint_sets": [ "wps_humanoid_body" ], - "families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie" ], - "vision_night": 3, - "harvest": "zombie_humanoid", - "grab_strength": 20, - "special_attacks": [ { "id": "grab" }, { "id": "bite_humanoid", "cooldown": 5 }, { "id": "scratch_humanoid" } ], - "death_drops": "mon_zombie_scientist_death_drops", - "burn_into": "mon_zombie_scorched", - "upgrades": { "half_life": 30, "into_group": "GROUP_ZOMBIE_UPGRADE" }, - "flags": [ "SEES", "HEARS", "STUMBLES", "WARM", "GRABS", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "PUSH_MON", "FILTHY" ], - "armor": { "electric": 1 } + "death_drops": "mon_zombie_scientist_death_drops" }, { "id": "mon_zombie_labsecurity", "type": "MONSTER", "name": { "str": "zombie security guard" }, "description": "A shambling human corpse wearing a gray uniform and a bulletproof vest with \"SECURITY\" emblazoned across the front. It looks like this guard was quite physically fit before its death; it moves quickly and powerfully, albeit clumsily.", + "copy-from": "mon_zombie_base", "default_faction": "science", "//": "guards are recognised as friendly by the lab's defense system", "categories": [ "CLASSIC" ], - "bodytype": "human", - "species": [ "ZOMBIE", "HUMAN" ], - "volume": "62500 ml", - "weight": "81500 g", "hp": 100, "speed": 85, - "material": [ "flesh" ], - "symbol": "Z", "color": "blue", - "aggression": 100, - "morale": 100, "melee_skill": 5, - "melee_dice": 2, "melee_dice_sides": 4, - "melee_damage": [ { "damage_type": "cut", "amount": 0 } ], - "weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor" ], - "families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_wp_syn_armored" ], - "vision_night": 3, - "harvest": "zombie_humanoid", "grab_strength": 30, "special_attacks": [ { "id": "grab", "cooldown": 7 }, @@ -69,22 +33,8 @@ ], "death_drops": "mon_zombie_labsecurity_death_drops", "upgrades": { "half_life": 35, "into_group": "GROUP_SOLDIER_UPGRADE" }, - "burn_into": "mon_zombie_scorched", - "flags": [ - "SEES", - "HEARS", - "STUMBLES", - "WARM", - "GRABS", - "BASHES", - "GROUP_BASH", - "POISON", - "NO_BREATHE", - "REVIVES", - "PUSH_MON", - "FILTHY" - ], - "armor": { "bash": 4, "cut": 6, "stab": 4, "bullet": 4, "electric": 2 } + "armor": { "bash": 4, "cut": 6, "stab": 4, "bullet": 4, "electric": 2 }, + "extend": { "weakpoint_sets": [ "wps_humanoid_body_armor" ], "families": [ "prof_wp_syn_armored" ] } }, { "id": "mon_zombie_phase_skulker",