From 5a867d18f9ce68418fd891d1aecd1a781b86f4da Mon Sep 17 00:00:00 2001 From: EI IKaO <109350502+EIIKaO@users.noreply.github.com> Date: Sun, 18 Sep 2022 06:23:23 +0900 Subject: [PATCH] Enable to cancel rename the faction base name (#61040) * Enable to cancel faction base name rename * AStyle * Remove const declaration --- src/basecamp.cpp | 27 +++++++++++++++++++-------- src/basecamp.h | 2 +- 2 files changed, 20 insertions(+), 9 deletions(-) diff --git a/src/basecamp.cpp b/src/basecamp.cpp index fd109a964e380..dd318d161e5d1 100644 --- a/src/basecamp.cpp +++ b/src/basecamp.cpp @@ -180,7 +180,7 @@ void basecamp::add_expansion( const std::string &bldg, const tripoint_abs_omt &n void basecamp::define_camp( const tripoint_abs_omt &p, const std::string &camp_type ) { - query_new_name(); + query_new_name( true ); omt_pos = p; const oter_id &omt_ref = overmap_buffer.ter( omt_pos ); // purging the regions guarantees all entries will start with faction_base_ @@ -596,18 +596,29 @@ comp_list basecamp::get_mission_workers( const mission_id &miss_id, bool contain return available; } -void basecamp::query_new_name() +void basecamp::query_new_name( bool force ) { - string_input_popup popup; + string_input_popup input_popup; + bool done = false; + bool need_input = true; do { - popup.title( _( "Name this camp" ) ) + input_popup.title( _( "Name this camp" ) ) .width( 40 ) - .text( "" ) .max_length( 25 ) .query(); - } while( popup.canceled() || popup.text().empty() ); - - name = popup.text(); + if( input_popup.canceled() || input_popup.text().empty() ) { + if( name.empty() || force ) { + popup( _( "You need to input the base camp name." ) ); + } else { + need_input = false; + } + } else { + done = true; + } + } while( !done && need_input ); + if( done ) { + name = input_popup.text(); + } } void basecamp::set_name( const std::string &new_name ) diff --git a/src/basecamp.h b/src/basecamp.h index e51a0e6cfb879..d325ab5d5d1a0 100644 --- a/src/basecamp.h +++ b/src/basecamp.h @@ -175,7 +175,7 @@ class basecamp //change name of camp void set_name( const std::string &new_name ); - void query_new_name(); + void query_new_name( bool force = false ); void abandon_camp(); void scan_pseudo_items(); void add_expansion( const std::string &terrain, const tripoint_abs_omt &new_pos );