diff --git a/src/field.cpp b/src/field.cpp index 589bf51e6f77e..64e14e0eeda10 100644 --- a/src/field.cpp +++ b/src/field.cpp @@ -1439,8 +1439,9 @@ void map::step_in_field(int x, int y) } break; case fd_acid: - //Acid deals damage at all levels now; the inside refers to inside a vehicle. //TODO: Add resistance to this with rubber shoes or something? + // Assume vehicles block acid damage entirely, + // you're certainly not standing in it. if (veh) { break; }